using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
using ZigBee.Device;
namespace Shared.Phone.UserCenter.SharedContent
{
///
/// 查看已共享内容的房间列表界面
///
public class SearchConfigureSharedListRoomForm : UserCenterCommonForm
{
#region ■ 变量声明___________________________
///
/// 列表控件
///
private VerticalScrolViewLayout listView = null;
///
/// 成员信息
///
private MemberInfoRes memberResult = null;
///
/// 成员的分享数据
///
private MemberShardInfoData memberShardInfo = null;
#endregion
#region ■ 初始化_____________________________
///
/// 画面显示(底层会固定调用此方法,借以完成画面创建)
///
/// 成员信息
/// 成员的共享信息
public void ShowForm(MemberInfoRes i_memberResult, MemberShardInfoData i_memberShardInfo)
{
this.memberResult = i_memberResult;
this.memberShardInfo = i_memberShardInfo;
this.memberShardInfo.SubAccountDistributedMark = this.memberResult.SubAccountDistributedMark;
//设置头部信息
base.SetTitleText(Language.StringByID(R.MyInternationalizationString.uHadSharedContent));
//添加图标
var btnAdd = new TopLayoutMostRightView();
btnAdd.UnSelectedImagePath = "Item/Add.png";
btnAdd.SelectedImagePath = "Item/AddSelected.png";
btnAdd.MouseUpEventHandler += (sender, e) =>
{
var form = new ConfigureNewSharedListRoomForm();
base.AddForm(form, this.memberResult, this.memberShardInfo);
};
topFrameLayout.AddChidren(btnAdd);
//初始化中部信息
this.InitMiddleFrame();
}
///
/// 初始化中部信息
///
private void InitMiddleFrame()
{
bodyFrameLayout.RemoveAll();
//区域列表
var btnTitle = new TitleViewControl(1000, true);
btnTitle.TextID = R.MyInternationalizationString.uAreaList;
btnTitle.Y = Application.GetRealHeight(30);
bodyFrameLayout.AddChidren(btnTitle);
this.listView = new VerticalScrolViewLayout();
listView.Y = btnTitle.Bottom + Application.GetRealHeight(30);
listView.Height = bodyFrameLayout.Height - Application.GetRealHeight(30) - btnTitle.Bottom;
bodyFrameLayout.AddChidren(listView);
new System.Threading.Thread(async () =>
{
//获取成员的共享列表(返回文件的名字和主键)
var result = await this.GetMemberShardContentListAndSetToLocation();
if (result == false)
{
return;
}
//从本地获取成员的分享列表
this.GetMemberShardContentListFromLocal();
//初始化区域列表
this.InitAreaListRow();
})
{ IsBackground = true }.Start();
}
#endregion
#region ■ 区域列表___________________________
///
/// 初始化区域列表
///
private void InitAreaListRow()
{
if (memberShardInfo.dicShardRoom.Count == 0)
{
Application.RunOnMainThread(() =>
{
bodyFrameLayout.RemoveAll();
//请配置共享设备
var btnMsg = new MsgViewControl(bodyFrameLayout.Width, false);
btnMsg.Gravity = Gravity.CenterVertical;
btnMsg.TextID = R.MyInternationalizationString.uPleaseConfigureShardDeviceMsg;
bodyFrameLayout.AddChidren(btnMsg);
});
return;
}
foreach (var room in memberShardInfo.dicShardRoom.Values)
{
Application.RunOnMainThread(() =>
{
this.AddRoomRow(room);
});
}
}
///
/// 添加房间行
///
///
private void AddRoomRow(Common.Room room)
{
var row = new StatuRowLayout(listView);
//房间名
var btnName = new RowCenterView(false);
btnName.Text = room.Name;
row.AddChidren(btnName);
var btnDelete = new RowDeleteButton();
row.AddRightView(btnDelete);
btnDelete.MouseUpEventHandler += (sender, e) =>
{
//确定移除该共享区域?
string msg = Language.StringByID(R.MyInternationalizationString.uDeleteShardAreaMsg);
this.ShowConfirmMsg(msg, "DoDeleteShardContentByRoom", room);
};
row.AddRightIconControl();
row.MouseUpEvent += (sender, e) =>
{
var form = new SearchConfigureSharedMainForm();
this.AddForm(form, room, memberResult, memberShardInfo);
};
}
#endregion
#region ■ 删除共享区域_______________________
///
/// 删除共享区域
///
/// 指定要删除的共享区域
public void DoDeleteShardContentByRoom(Common.Room room)
{
//获取全部设备
var listDevice = new List();
foreach (var deviceUi in room.DeviceUIList)
{
var device = deviceUi.CommonDevice;
if (device == null)
{
var byteData = HdlShardLogic.Current.GetShardFileContent(deviceUi.DeviceFileName);
if (byteData == null)
{
continue;
}
device = Newtonsoft.Json.JsonConvert.DeserializeObject(System.Text.Encoding.UTF8.GetString(byteData));
}
listDevice.Add(device);
}
//获取全部场景
var listScene = new List();
foreach (var sceneUi in room.SceneUIList)
{
listScene.Add(sceneUi);
}
new System.Threading.Thread(async () =>
{
//执行删除
var result = await HdlShardLogic.Current.DoDeleteSharedContent(memberShardInfo, room, listDevice, listScene);
if (result == true)
{
Application.RunOnMainThread(() =>
{
//重新刷新界面
this.InitMiddleFrame();
});
}
})
{ IsBackground = true }.Start();
}
#endregion
#region ■ 获取成员共享列表___________________
///
/// 获取成员共享列表然后保存到本地
///
///
private async Task GetMemberShardContentListAndSetToLocation()
{
if (this.memberShardInfo.Refresh == false)
{
return true;
}
this.memberShardInfo.Refresh = false;
//开启进度条
this.ShowProgressBar();
var infoPra = new
{
DistributedMark = memberResult.SubAccountDistributedMark,
HouseDistributedMark = Shared.Common.Config.Instance.HomeId,
IsOtherAccountControl = Common.Config.Instance.isAdministrator
};
var result = await UserCenterLogic.GetResponseDataByRequestHttps("ZigbeeDataShare/GetShareDataBySubAccount", infoPra);
if (result == null)
{
//关闭进度条
this.CloseProgressBar(ShowReLoadMode.YES);
return false;
}
var listData = Newtonsoft.Json.JsonConvert.DeserializeObject>(result);
//先清空共享文件夹
HdlShardLogic.Current.ClearShardDirectory();
var listMark = new List();
foreach (var data in listData)
{
//性能优化:如果本地拥有这个文件的话,直接使用那个文件
string fileName = data.ShareName;
//记录起它的主键
memberShardInfo.dicAllShardKeys[fileName] = data.DistributedMark;
if (fileName.StartsWith("Room_") == true || fileName.StartsWith("Scene_") == true)
{
//房间文件和场景文件需要重新反序列化
listMark.Add(data.DistributedMark);
continue;
}
if (Shared.Common.Global.IsExistsByHomeId(fileName) == true)
{
//其他文件的话,如果本地存在,则以本地文件为准
HdlShardLogic.Current.AddShardFile(fileName);
continue;
}
listMark.Add(data.DistributedMark);
}
//将分享的数据存入本地,返回的是文件名字(异常时返回null)
var listFile = await HdlShardLogic.Current.SetShardFileToLocation(listMark);
if (listFile == null)
{
//关闭进度条
this.CloseProgressBar(ShowReLoadMode.YES);
return false;
}
//关闭进度条
this.CloseProgressBar();
return true;
}
///
/// 从本地获取成员的分享列表
///
private void GetMemberShardContentListFromLocal()
{
memberShardInfo.dicShardRoom = new Dictionary();
var listFile = HdlShardLogic.Current.GetLocalAllShardFile();
foreach (string fileName in listFile)
{
if (fileName.StartsWith("Room_") == true)
{
var byteData = HdlShardLogic.Current.GetShardFileContent(fileName);
if (byteData == null)
{
continue;
}
string valueData = System.Text.Encoding.UTF8.GetString(byteData);
var roomTemp = Newtonsoft.Json.JsonConvert.DeserializeObject(valueData);
memberShardInfo.dicShardRoom[fileName] = roomTemp;
if (memberShardInfo.dicAllMemberShard.ContainsKey(fileName) == false)
{
//先初始化房间
memberShardInfo.dicAllMemberShard[fileName] = new HashSet();
}
}
}
//设置房间里面设备的UI对象(因为这个东西是反序列化出来的,设备UI对象是不序列化对象)
this.InitRoomAttributeData();
}
///
/// 初始化房间的属性对象全部的本地文件
///
private void InitRoomAttributeData()
{
//设置房间里面设备的UI对象(因为这个东西是反序列化出来的,设备UI对象是不序列化对象)
foreach (var tempRoom in memberShardInfo.dicShardRoom.Values)
{
var listShard = memberShardInfo.dicAllMemberShard[tempRoom.FileName];
listShard.Clear();
//添加房间
listShard.Add(tempRoom.FileName);
//还原UI设备对象
tempRoom.DeviceUIList.Clear();
foreach (string uiPath in tempRoom.DeviceUIFilePathList)
{
var byteData = HdlShardLogic.Current.GetShardFileContent(uiPath);
if (byteData == null)
{
continue;
}
string valueData = System.Text.Encoding.UTF8.GetString(byteData);
var tempUi = Newtonsoft.Json.JsonConvert.DeserializeObject(valueData);
tempRoom.DeviceUIList.Add(tempUi);
//设备UI
listShard.Add(tempUi.FileName);
//设备
listShard.Add(tempUi.DeviceFileName);
}
//还原场景对象
tempRoom.SceneUIList.Clear();
foreach (string uiPath in tempRoom.SceneUIFilePathList)
{
var byteData = HdlShardLogic.Current.GetShardFileContent(uiPath);
if (byteData == null)
{
continue;
}
string valueData = System.Text.Encoding.UTF8.GetString(byteData);
var tempUi = Newtonsoft.Json.JsonConvert.DeserializeObject(valueData);
tempRoom.SceneUIList.Add(tempUi);
//场景的主键
listShard.Add(tempUi.FileName);
//从场景对象里面获取全部的绑定目标的文件名字
this.GetSceneBindFileName(tempUi, ref listShard);
}
}
}
#endregion
#region ■ 界面重新激活事件___________________
///
/// 自身的上层界面关闭后,它自身处于最上层时,触发的事件
///
public override void FormActionAgainEvent()
{
//重新刷新界面
this.InitMiddleFrame();
}
#endregion
#region ■ 一般方法___________________________
///
/// 从场景对象里面获取全部的绑定目标的文件名字
///
/// 场景
/// 文件列表(里面存的是设备UI文件和设备文件和场景文件)
private void GetSceneBindFileName(Common.SceneUI scene, ref HashSet listFile)
{
foreach (var data in scene.AddSceneMemberDataList)
{
//设备
if (data.Type == 0)
{
var device = Common.LocalDevice.Current.GetDevice(data.DeviceAddr, data.Epoint);
if (device != null)
{
string uiName = "DeviceUI_" + device.FilePath;
if (listFile.Contains(uiName) == false)
{
listFile.Add(uiName);
listFile.Add(device.FilePath);
}
}
}
if (data.Type == 1)
{
var sceneTemp = Common.Room.CurrentRoom.GetSceneUIBySceneId(data.ElseScenesId);
if (sceneTemp != null && listFile.Contains(sceneTemp.FileName))
{
listFile.Add(sceneTemp.FileName);
}
}
}
}
#endregion
#region ■ 结构体_____________________________
///
/// 接收分享数据
///
private class ReceiveShardInfoResult
{
///
/// 文件名字
///
public string ShareName = string.Empty;
///
/// 主键
///
public string DistributedMark = string.Empty;
}
#endregion
}
}