using System;
using System.Collections.Generic;
using System.Text;
namespace Shared.Phone.UserCenter
{
///
/// 做成一个上下可以滑动的列表控件(它会调整高度,无桌布)
///
public class VerticalListControl : VerticalScrolViewLayout
{
#region ■ 变量声明___________________________
///
/// 行之间的间距
///
public int rowSpace = 0;
///
/// 最大高度
///
private int maxHeight = -1;
///
/// 一个没什么用的东西
///
private FrameLayout frameBackTemp = null;
#endregion
#region ■ 初始化_____________________________
///
/// 做成一个上下可以滑动的列表控件(它会调整高度,无桌布)
///
/// 行之间的间距(这个值是与行控件绑定一起使用的)
public VerticalListControl(int i_rowSpace = 0)
{
rowSpace = Application.GetRealHeight(i_rowSpace);
}
#endregion
#region ■ 添加子控件_________________________
///
/// 添加子控件(FrameRowControl,RowLayoutControl会改变高度)
///
///
public override void AddChidren(View view)
{
base.AddChidren(view);
if (view is FrameRowControl || view is RowLayoutControl)
{
if (rowSpace > 0)
{
view.Height += rowSpace;
}
}
if (maxHeight == -1)
{
maxHeight = this.Height;
}
}
#endregion
#region ■ 调整真实高度_______________________
///
/// 还原高度
///
public void RecoverHeight()
{
if (this.maxHeight != -1)
{
this.Height = this.maxHeight;
}
}
///
/// 调整控件真实高度(只针对行控件都是相同高度的,高度只会减少,不会增加)
///
/// 底部空白间距(真实值)
/// 当真实高度超过原有高度时,是否添加空白
public void AdjustRealHeight(int bottomSpace, bool addSpace = true)
{
int count = frameBackTemp == null ? this.ChildrenCount : this.ChildrenCount - 1;
if (count <= 0)
{
frameBackTemp?.RemoveFromParent();
frameBackTemp = null;
if (maxHeight != -1)
{
//还原为最大高度
this.Height = maxHeight;
}
return;
}
//调整列表控件的高度
var realHeight = count * this.GetChildren(0).Height + bottomSpace;
if (realHeight < this.Height)
{
frameBackTemp?.RemoveFromParent();
frameBackTemp = null;
//缩小控件高度
this.Height = realHeight;
}
else if (addSpace == true && bottomSpace > 0 && realHeight > this.maxHeight)
{
frameBackTemp?.RemoveFromParent();
frameBackTemp = new FrameLayout();
frameBackTemp.Height = bottomSpace;
this.AddChidren(frameBackTemp);
}
}
#endregion
}
}