using Shared.Common;
using Shared.Phone.UserCenter;
using System;
using System.Collections.Generic;
using System.Text;
using ZigBee.Device;
namespace Shared.Phone.MainPage.ControlForm
{
///
/// 彩灯(调光器)类型的深度卡片界面
///
public class DeviceColorLightDetailCardForm : DeviceDetailCardCommonForm
{
#region ■ 变量声明___________________________
///
/// 界面上可以操作的控件
///
private List listControl = new List();
///
/// MaxLevel
///
private const int MaxLevel = 254;
///
/// 彩灯控件
///
private WaveSeekBar waveSeekBar = null;
///
/// 进度值是否在改变中
///
private bool isProgressing = false;
///
/// 是否已经初始化了控件(因为底层有可能会刷新整个界面)
///
private bool hadInitControl = false;
///
/// 彩灯是否是打开状态(不能用控件的Select来判断,太坑)
///
private bool IsLightOpen = false;
#endregion
#region ■ 初始化_____________________________
///
/// 底层初始化中部控件完成之后
///
///
public override void InitMiddleFrameAfter(FrameLayout frameWhiteBack)
{
//左滑不能
this.ScrollEnabled = false;
//先清空
this.listControl = new List();
//设置状态文字
if (((LightBase)this.device).OnOffStatus == 1)
{
//亮度 XX
this.SetStatuText(Language.StringByID(R.MyInternationalizationString.uBrightness) + " " + HdlDeviceCommonLogic.Current.GetMainPageDeviceStatuText(this.device));
}
else
{
//关闭
this.SetStatuText(Language.StringByID(R.MyInternationalizationString.Close));
}
//彩灯控件
this.waveSeekBar = new WaveSeekBar();
waveSeekBar.Y = Application.GetRealHeight(377);
waveSeekBar.Width = this.GetPictrueRealSize(271);
waveSeekBar.Height = this.GetPictrueRealSize(533);
waveSeekBar.Gravity = Gravity.CenterHorizontal;
waveSeekBar.WavePadding = Application.GetRealWidth(8);
waveSeekBar.MaxValue = 100;
waveSeekBar.Progress = (int)(((DimmableLight)this.device).Level * 1.0 / MaxLevel * 100);
waveSeekBar.CornerRadius = Application.GetRealHeight(58);
waveSeekBar.SetProgressBarColors(ZigbeeColor.Current.GXCWaveSeekBarColor_Start, ZigbeeColor.Current.GXCWaveSeekBarColor_End);
frameWhiteBack.AddChidren(waveSeekBar);
//开关
var btnSwitch = new IconViewControl(81);
btnSwitch.UnSelectedImagePath = "Item/Switch.png";
btnSwitch.SelectedImagePath = "Item/SwitchSelected.png";
btnSwitch.Y = waveSeekBar.Bottom + Application.GetRealHeight(84);
btnSwitch.Gravity = Gravity.CenterHorizontal;
frameWhiteBack.AddChidren(btnSwitch);
listControl.Add(btnSwitch);
btnSwitch.ButtonClickEvent += (sender, e) =>
{
//发送开关命令
this.SetSwitchCommand(!btnSwitch.IsSelected);
};
//设置初始状态
this.IsLightOpen = ((LightBase)this.device).OnOffStatus == 1;
if (IsLightOpen == true)
{
btnSwitch.IsSelected = true;
}
//彩灯控件里面的那个显示百分比的控件
int progressY = waveSeekBar.Y - Application.GetMinReal(154);
var btnProgress = new NormalViewControl(Application.GetMinReal(135), Application.GetMinReal(104), false);
btnProgress.Y = progressY;
btnProgress.UnSelectedImagePath = "Item/ProgressBubbles.png";
btnProgress.IsBold = true;
btnProgress.TextColor = UserCenterColor.Current.White;
btnProgress.Gravity = Gravity.CenterHorizontal;
btnProgress.TextAlignment = TextAlignment.Center;
frameWhiteBack.AddChidren(btnProgress);
btnProgress.Visible = false;
//开始滑动的事件
waveSeekBar.OnStartTrackingTouchEvent += (sender, e) =>
{
//进度值开始变更
this.isProgressing = true;
//变更进度百分比的显示
btnProgress.Y = progressY + waveSeekBar.NowProgressY;
btnProgress.Text = waveSeekBar.Progress + "%";
waveSeekBar.IsProgressTextShow = false;
if (btnProgress.Visible == false)
{
btnProgress.Visible = true;
}
};
//结束滑动的事件
waveSeekBar.OnStopTrackingTouchEvent += (sender, e) =>
{
//进度值开始结束
this.isProgressing = false;
btnProgress.Visible = false;
waveSeekBar.IsProgressTextShow = true;
};
//滑动过程中
int oldProgressValue = waveSeekBar.Progress;//之前的值
int nowProgressValue = oldProgressValue;//变更的值
waveSeekBar.OnProgressChangedEvent += (sender, value) =>
{
//变更进度百分比的显示
btnProgress.Y = progressY + waveSeekBar.NowProgressY;
btnProgress.Text = value + "%";
if (Common.Config.Instance.Home.IsVirtually == false)
{
nowProgressValue = value;
}
else
{
//如果住宅为虚拟住宅,直接改缓存
((DimmableLight)this.device).Level = value * MaxLevel / 100;
//亮度 XX
this.SetStatuText(Language.StringByID(R.MyInternationalizationString.uBrightness) + " " + HdlDeviceCommonLogic.Current.GetMainPageDeviceStatuText(this.device));
}
};
if (this.hadInitControl == true)
{
//已经完成初始化
return;
}
this.hadInitControl = true;
if (Config.Instance.Home.IsVirtually == true)
{
//虚拟住宅
return;
}
//开一个线程,监视是否滑动的滑动条,每秒检测一次
HdlThreadLogic.Current.RunThread(() =>
{
while (this.Parent != null)
{
System.Threading.Thread.Sleep(1000);
if (nowProgressValue == oldProgressValue)
{
//值一样
continue;
}
oldProgressValue = nowProgressValue;
//发送进度值
((DimmableLight)this.device).SetLevel((int)(oldProgressValue * MaxLevel / 100.0));
}
});
}
#endregion
#region ■ 发送开关命令_______________________
///
/// 发送开关命令
///
///
private void SetSwitchCommand(bool isOpen)
{
//获取当前亮度
int level = Convert.ToInt32(this.device.GetType().InvokeMember("Level", System.Reflection.BindingFlags.GetField, null, this.device, null));
//如果住宅是虚拟住宅
if (Common.Config.Instance.Home.IsVirtually == true)
{
((LightBase)this.device).OnOffStatus = isOpen == true ? 1 : 0;
if (((LightBase)this.device).OnOffStatus == 1 && level == 0)
{
//如果当前是打开状态,并且亮度为0的话,则需要变成100%亮度
this.device.GetType().InvokeMember("Level", System.Reflection.BindingFlags.SetField, null, this.device, new object[] { 100 });
}
//刷新开关状态
this.RefreshSwitchStatu(isOpen);
return;
}
//检测是否获取网关反馈的结果,如果网关没有回复,则会弹出消息
this.StartCheckResponeResult(this.listControl, (result) =>
{
HdlThreadLogic.Current.RunMain(() =>
{
bool statu = ((LightBase)this.device).OnOffStatus == 1;
//接收到网关回复
if (result == true)
{
//刷新开关状态
this.RefreshSwitchStatu(statu);
//状态取反
listControl[0].IsSelected = statu;
}
});
});
if (isOpen == true)
{
//打开
if (level == 0)
{
//如果当前是打开状态,并且亮度为0的话,则需要变成100%亮度
this.device.GetType().InvokeMember("SetLevel", System.Reflection.BindingFlags.InvokeMethod, null, this.device, new object[] { 254 });
}
else
{
this.device.SwitchControl(1);
}
}
else
{
//关闭
this.device.SwitchControl(0);
}
}
#endregion
#region ■ 是否获取网关反馈的结果_____________
///
/// 检测网关的反馈结果(属性上报的对象:device.DeviceStatusReport)
///
/// 命令区分
/// 上报数据
///
public override bool CheckResponeResultStatu(ReceiveComandDiv comandDiv, CommonDevice report)
{
if (comandDiv == ReceiveComandDiv.A设备属性上报)
{
HdlThreadLogic.Current.RunMain(() =>
{
//刷新开关状态
this.RefreshSwitchStatu(((LightBase)this.device).OnOffStatus == 1);
});
return true;
}
return false;
}
#endregion
#region ■ 刷新开关状态_______________________
///
/// 刷新开关状态
///
/// 打开状态
private void RefreshSwitchStatu(bool isOpen)
{
if (isOpen == true)
{
//亮度是必须要刷新的 亮度 XX
this.SetStatuText(Language.StringByID(R.MyInternationalizationString.uBrightness) + " " + HdlDeviceCommonLogic.Current.GetMainPageDeviceStatuText(this.device));
}
if (isOpen == false && this.IsLightOpen == true)
{
//状态不一样,才变更字样:关闭
this.SetStatuText(Language.StringByID(R.MyInternationalizationString.Close));
}
if (this.isProgressing == false)
{
//当进度值在手动变更中时,不接收推送
waveSeekBar.Progress = (int)(((DimmableLight)this.device).Level * 1.0 / MaxLevel * 100);
}
if (listControl[0].IsSelected != isOpen)
{
//开关状态变更
listControl[0].IsSelected = isOpen;
}
this.IsLightOpen = isOpen;
}
#endregion
}
}