using System; using System.Collections.Generic; using System.Text; using ZigBee.Device; namespace Shared.Phone.ModelData { /// /// 设备模板数据的逻辑 /// public class DeviceModelDataLogic { #region ■ 变量声明___________________________ /// /// 设备模板数据的逻辑 /// private static DeviceModelDataLogic m_Current = null; /// /// 设备模板数据的逻辑 /// public static DeviceModelDataLogic Current { get { if (m_Current == null) { m_Current = new DeviceModelDataLogic(); } return m_Current; } } /// /// 模板数据 /// private ModelMemoryData modelData = new ModelMemoryData(); #endregion #region ■ 初始化_____________________________ /// /// 初始化全部数据 /// public void InitAllData() { } #endregion #region ■ 窗帘手拉控制_______________________ /// /// 添加窗帘手拉控制缓存 /// /// 设备对象 /// 手拉控制状态 /// 主题 public void SetCurtainHandPullControl(CommonDevice device, bool bolStatu, string topic) { //获取对象 var classData = new ModelCurtainHandPullControl(); classData = (ModelCurtainHandPullControl)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A窗帘手拉控制, classData); classData.Statu = bolStatu; classData.DataSendDiv = ModelDataSendEnum.A私有属性; classData.TopicName = topic; //保存数据 this.SaveData(device); } /// /// 获取窗帘手拉控制状态(虚拟使用) /// /// /// public bool GetCurtainHandPullControl(CommonDevice device) { //获取对象 var classData = new ModelCurtainHandPullControl(); classData = (ModelCurtainHandPullControl)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A窗帘手拉控制, classData); return classData.Statu; } #endregion #region ■ 窗帘方向___________________________ /// /// 设置窗帘的方向 /// /// /// /// /// public CommonDevice.SetWritableValueResponAllData SetCurtainDirection(CommonDevice device, bool isDirectionReversed, string topic) { //获取对象 var classData = new ModelCurtainDirectionAndLimite(); classData = (ModelCurtainDirectionAndLimite)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A窗帘方向及限位, classData); classData.Direction = isDirectionReversed; classData.DataSendDiv = ModelDataSendEnum.A私有属性; classData.TopicName = topic; //保存数据 this.SaveData(device); return new CommonDevice.SetWritableValueResponAllData { setWritableValueResponData = new CommonDevice.SetWritableValueResponData { Status = 0 } }; } #endregion #region ■ 窗帘限位___________________________ /// /// 获取开合帘的限位 /// /// /// /// /// /// /// public bool SetCurtainLimitPoint(CommonDevice rollershade,int upLimit, int downLimit, int curtainLength, string topic) { //获取对象 var classData = new ModelCurtainDirectionAndLimite(); classData = (ModelCurtainDirectionAndLimite)this.GetDeviceModelDataClass(rollershade, ModelDeviceSaveEnum.A窗帘方向及限位, classData); classData.curtainLength = curtainLength; classData.downLimit = downLimit; classData.upLimit = upLimit; classData.DataSendDiv = ModelDataSendEnum.A私有属性; classData.TopicName = topic; return true; } /// /// 获取开合帘的限位 /// /// /// public ModelCurtainDirectionAndLimite GetCurtainLimitPoint(CommonDevice rollershade) { //获取对象 var classData = new ModelCurtainDirectionAndLimite(); classData = (ModelCurtainDirectionAndLimite)this.GetDeviceModelDataClass(rollershade, ModelDeviceSaveEnum.A窗帘方向及限位, classData); return classData; } #endregion #region ■ 空调自定义模式_____________________ /// /// 添加空调自定义模式缓存 /// /// 设备对象 /// 值 public void SetAcModeSupport(CommonDevice device, int data, string topic) { //获取对象 var classData = new ModelAcModeSupport(); classData = (ModelAcModeSupport)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A空调自定义模式, classData); classData.data = data; classData.DataSendDiv = ModelDataSendEnum.A私有属性; classData.TopicName = topic; //保存数据 this.SaveData(device); } /// /// 获取空调自定义模式(虚拟使用) /// /// /// public int GetAcModeSupport(CommonDevice device) { //获取对象 var classData = new ModelAcModeSupport(); classData = (ModelAcModeSupport)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A空调自定义模式, classData); return classData.data; } #endregion #region ■ 空调摆风模式_______________________ /// /// 添加空调摆风模式缓存 /// /// 设备对象 /// 值 public void SetAcSwingModeSupport(CommonDevice device, int data, string topic) { //获取对象 var classData = new ModelAcSwingModeSupport(); classData = (ModelAcSwingModeSupport)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A空调摆风功能, classData); classData.data = data; classData.DataSendDiv = ModelDataSendEnum.A私有属性; classData.TopicName = topic; //保存数据 this.SaveData(device); } /// /// 获取空调摆风模式(虚拟使用) /// /// /// public int GetAcSwingModeSupport(CommonDevice device) { //获取对象 var classData = new ModelAcSwingModeSupport(); classData = (ModelAcSwingModeSupport)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A空调摆风功能, classData); return classData.data; } #endregion #region ■ 设备绑定___________________________ /// /// 获取设备绑定列表的缓存 /// /// 设备对象 /// public List GetDeviceBindList(CommonDevice device, string topic) { //获取对象 var classData = new ModelDeviceBindData(); classData = (ModelDeviceBindData)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A设备绑定列表, classData); return classData.BindList; } /// /// 添加设备绑定列表的缓存 /// /// /// 主题 /// public BindObj.AddedDeviceBindResponseAllData AddDeviceBindList(BindObj.AddBindData addBindData, string topic) { var device = Common.LocalDevice.Current.GetDevice(addBindData.DeviceAddr, addBindData.Epoint); //获取对象 var classData = new ModelDeviceBindData(); classData = (ModelDeviceBindData)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A设备绑定列表, classData); classData.DataSendDiv = ModelDataSendEnum.A私有协议; classData.TopicName = topic; var reData = new BindObj.AddedDeviceBindResponseAllData(); reData.addedDeviceBindResponseData = new BindObj.AddedDeviceBindResponseData(); reData.addedDeviceBindResponseData.Result = 0; foreach (var data in addBindData.BindList) { bool canAdd = true; for (int i = 0; i < classData.BindList.Count; i++) { var bindData = classData.BindList[i]; //如果是设备 if (bindData.BindType == 0 && data.BindType == 0 && bindData.BindMacAddr == data.BindMacAddr && bindData.BindEpoint == data.BindEpoint && bindData.BindCluster == data.BindCluster) { //同一个东西不需要替换 canAdd = false; reData.addedDeviceBindResponseData.BindList.Add(bindData); break; } //如果是场景 if (bindData.BindType == 2 && data.BindType == 1 && bindData.BindScenesId == data.BindScenesId && bindData.BindCluster == data.BindCluster) { //同一个东西不需要替换 canAdd = false; reData.addedDeviceBindResponseData.BindList.Add(bindData); break; } } if (canAdd == true) { //添加新的缓存 var newData = new BindObj.BindListResponseObj(); classData.BindList.Add(newData); newData.BindCluster = data.BindCluster; newData.BindEpoint = data.BindEpoint; newData.BindMacAddr = data.BindMacAddr; newData.BindScenesId = data.BindScenesId; newData.BindType = data.BindType == 0 ? 0 : 2; reData.addedDeviceBindResponseData.BindList.Add(newData); } } //保存数据 this.SaveData(device); return reData; } /// /// 删除设备绑定列表的缓存 /// /// /// public BindObj.DelDeviceBindResponseAllData DeleteDeviceBindList(BindObj.DelDeviceBindData delDeviceBindData) { var device = Common.LocalDevice.Current.GetDevice(delDeviceBindData.DeviceAddr, delDeviceBindData.Epoint); //获取对象 var classData = new ModelDeviceBindData(); classData = (ModelDeviceBindData)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A设备绑定列表, classData); //返回值 var reData = new BindObj.DelDeviceBindResponseAllData(); reData.removeBindResultResponseData = new BindObj.RemoveBindResultResponseData(); reData.removeBindResultResponseData.Result = 0; reData.delDeviceBindResponseData = new BindObj.DelDeviceBindResponseData(); foreach (var data in delDeviceBindData.RemoveBindList) { for (int i = 0; i < classData.BindList.Count; i++) { var bindData = classData.BindList[i]; //如果是设备 if (bindData.BindType == 0 && data.BindType == 0 && bindData.BindMacAddr == data.BindMacAddr && bindData.BindEpoint == data.BindEpoint && bindData.BindCluster == data.BindCluster) { //移除缓存 classData.BindList.RemoveAt(i); break; } //如果是场景 if (bindData.BindType == 2 && data.BindType == 1 && bindData.BindScenesId == data.BindScenesId && bindData.BindCluster == data.BindCluster) { //移除缓存 classData.BindList.RemoveAt(i); break; } } var removeData = new BindObj.RemoveBindListResponseObj(); reData.delDeviceBindResponseData.RemoveBindList.Add(removeData); removeData.BindCluster = data.BindCluster; removeData.BindEpoint = data.BindEpoint; removeData.BindMacAddr = data.BindMacAddr; removeData.BindScenesId = data.BindScenesId; removeData.BindType = data.BindType == 0 ? 0 : 2; removeData.Result = 0; } //保存数据 this.SaveData(device); return reData; } /// /// 删除指定设备的全部绑定 /// /// /// public BindObj.ClearBindInfoResponseAllData ClearDeviceAllBind(CommonDevice device) { string mainkey = Common.LocalDevice.Current.GetDeviceMainKeys(device); if (this.modelData.dicAllData.ContainsKey(mainkey) == true) { //创建存储空间 this.modelData.dicAllData.Remove(mainkey); } this.SaveData(device); return new BindObj.ClearBindInfoResponseAllData { clearBindInfoResponseData = new BindObj.ClearBindInfoResponseData { Result = 0 } }; } /// /// 配置按键的功能模式 /// /// /// /// /// public CommonDevice.SetWritableValueResponAllData ConfigurePanelKeyModel(CommonDevice device, Panel.KeyMode value, int clusterID, string topic) { //获取对象 var classData = new ModelDeviceBindData(); classData = (ModelDeviceBindData)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A设备绑定列表, classData); classData.TopicName2 = topic; classData.keyMode = value; classData.keyModeClusterID = clusterID; this.SaveData(device); return new CommonDevice.SetWritableValueResponAllData { setWritableValueResponData = new CommonDevice.SetWritableValueResponData { Status = 0 } }; } /// /// 获取按键的功能模式 /// /// /// public Panel.PanelConfigureInfoResponAllData ReadPanelConfigureKeyModel(CommonDevice device) { var classData = new ModelDeviceBindData(); classData = (ModelDeviceBindData)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A设备绑定列表, classData); var data = new Panel.PanelConfigureInfoResponAllData(); data.deviceStatusReportData = new CommonDevice.DeviceStatusReportData { CluterID = classData.keyModeClusterID }; var dataAttri = new CommonDevice.AttributeDataObj(); dataAttri.AttriButeData = (int)classData.keyMode; return data; } #endregion #region ■ Pir传感器__________________________ /// /// 获取Pir传感器的配置 /// /// /// public IASZone.ParamatesInfo GetPirSensorLightSettion(CommonDevice device) { //获取对象 var classData = new ModelPirSensorSettion(); classData = (ModelPirSensorSettion)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.APir配置, classData); var localData = new IASZone.ParamatesInfo(); localData.configureParamates = new IASZone.ConfigureParamates(); localData.configureParamates.controlDevEnable = classData.pirConfigure.controlDevEnable; localData.configureParamates.dimmerLevel = classData.pirConfigure.dimmerLevel; localData.configureParamates.dimmerOffTime = classData.pirConfigure.dimmerOffTime; localData.configureParamates.dimmerOnTime = classData.pirConfigure.dimmerOnTime; localData.configureParamates.iasReportPeriod = classData.pirConfigure.iasReportPeriod; localData.configureParamates.levelEnable = classData.pirConfigure.levelEnable; localData.configureParamates.levelSize = classData.pirConfigure.levelSize; localData.configureParamates.mode = classData.pirConfigure.mode; localData.configureParamates.transitionTime = classData.pirConfigure.transitionTime; localData.configureParamates.type = classData.pirConfigure.type; return localData; } /// /// 设置Pir传感器的配置 /// /// /// /// public IASZone.ResponseAllData SetPirSensorLightSettion(CommonDevice device, IASZone.ConfigureParamates configureParamates, string topicName) { //获取对象 var classData = new ModelPirSensorSettion(); classData = (ModelPirSensorSettion)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.APir配置, classData); classData.pirConfigure = configureParamates; classData.DataSendDiv = ModelDataSendEnum.A透传数据; classData.TopicName = topicName; this.SaveData(device); return new CommonDevice.ResponseAllData { responseData = new CommonDevice.ResponseData { status = 0 } }; } #endregion #region ■ 面板震动功能_______________________ /// /// 获取面板震动功能 /// /// /// public UserCenter.HdlDevicePanelLogic.PanelVibrationInfo GetPanelVibrationInfo(CommonDevice device) { //获取对象 var classData = new ModelPanelVibrationInfo(); classData = (ModelPanelVibrationInfo)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A面板震动功能, classData); var data = new UserCenter.HdlDevicePanelLogic.PanelVibrationInfo(); data.A震动使能 = classData.vibrationInfo.A震动使能; data.A震动强度 = classData.vibrationInfo.A震动强度; data.A震动时间 = classData.vibrationInfo.A震动时间; return data; } /// /// 设置面板震动功能 /// /// /// /// /// public bool SetPanelVibrationInfo(CommonDevice device, UserCenter.HdlDevicePanelLogic.PanelVibrationInfo datainfo, string topicName) { //获取对象 var classData = new ModelPanelVibrationInfo(); classData = (ModelPanelVibrationInfo)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A面板震动功能, classData); classData.TopicName = topicName; classData.vibrationInfo = datainfo; classData.DataSendDiv = ModelDataSendEnum.A透传数据; this.SaveData(device); return true; } #endregion #region ■ 设备名称___________________________ /// /// 修改设备Mac名称 /// /// /// /// public CommonDevice.RenameDeviceMacNameAllData ReDeviceMacName(CommonDevice device, string macName, string topicName) { //获取对象 var classData = new ModelDeviceMacNameInfo(); classData = (ModelDeviceMacNameInfo)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A设备名称, classData); classData.deviceMacName = macName; classData.TopicName = topicName; classData.DataSendDiv = ModelDataSendEnum.A私有协议; this.SaveData(device); return new CommonDevice.RenameDeviceMacNameAllData { renameDeviceMacNameData = new CommonDevice.RenameDeviceMacNameData { Result = 0, MacName = macName } }; } /// /// 修改设备端点名称 /// /// /// /// public CommonDevice.DeviceRenameAllData ReDeviceEpointName(CommonDevice device, string deviceName, string topicName) { //获取对象 var classData = new ModelDeviceEpointNameInfo(); classData = (ModelDeviceEpointNameInfo)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A端点名称, classData); classData.deviceEpointName = deviceName; classData.TopicName = topicName; classData.DataSendDiv = ModelDataSendEnum.A私有协议; this.SaveData(device); return new CommonDevice.DeviceRenameAllData { deviceRenameData = new CommonDevice.DeviceRenameResponseData { Result = 0, DeviceName = deviceName } }; } #endregion #region ■ 面板背光灯设置_____________________ /// /// 获取设备亮度配置(ui叫亮度调节,使用返回值的panelDirectionsLevel) /// /// /// public Panel.PanelSwitchLevelInfo GetDeviceLightSettion(CommonDevice device) { //获取对象 var classData = new ModelPanelBackLightInfo(); classData = (ModelPanelBackLightInfo)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A面板背光灯, classData); var data = new Panel.PanelSwitchLevelInfo(); data.panelBacklightLevel = classData.linghtLevelInfo.panelBacklightLevel == -1 ? 0 : classData.linghtLevelInfo.panelBacklightLevel; data.panelDirectionsLevel = classData.linghtLevelInfo.panelDirectionsLevel == -1 ? 0 : classData.linghtLevelInfo.panelDirectionsLevel; return data; } /// /// 设置设备亮度(ui叫亮度调节) /// /// 设备对象 /// 0-100(这个是点击后的值) /// 0-100(这个是点击前的值) /// public bool SetDeviceLightSettion(CommonDevice device, int directionsLevel, int backlightLevel, string topicName) { //获取对象 var classData = new ModelPanelBackLightInfo(); classData = (ModelPanelBackLightInfo)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A面板背光灯, classData); classData.TopicName = topicName; classData.linghtLevelInfo.panelBacklightLevel = backlightLevel; classData.linghtLevelInfo.panelDirectionsLevel = directionsLevel; classData.DataSendDiv = ModelDataSendEnum.A透传数据; this.SaveData(device); return true; } /// /// 获取设备节能模式的配置状态(ui叫节能模式) /// /// /// public Panel.PanelSaveEnergyModeInfo GetDeviceEnergyConservationMode(CommonDevice device) { //获取对象 var classData = new ModelPanelBackLightInfo(); classData = (ModelPanelBackLightInfo)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A面板背光灯, classData); var data = new Panel.PanelSaveEnergyModeInfo(); data.enable = classData.energyModeInfo.enable; data.level = classData.energyModeInfo.level == -1 ? 0 : classData.energyModeInfo.level; data.time = classData.energyModeInfo.time == -1 ? 0 : classData.energyModeInfo.time; return data; } /// /// 设置设备的节能模式(ui叫节能模式) /// /// 设备对象 /// 节能模式是否有效 /// 无操作进入节能模式时间 0-255 /// 节能模式亮度:0-100 /// public bool SetDeviceEnergyConservationMode(CommonDevice device, bool modeEnable, int modeTime, int level,string topicName) { //获取对象 var classData = new ModelPanelBackLightInfo(); classData = (ModelPanelBackLightInfo)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A面板背光灯, classData); classData.TopicName = topicName; classData.DataSendDiv = ModelDataSendEnum.A透传数据; classData.energyModeInfo.enable = modeEnable; classData.energyModeInfo.time = modeTime; classData.energyModeInfo.level = level; this.SaveData(device); return true; } /// /// 获取按键指示灯开关颜色. /// /// /// /// public Panel.KeyColorDataResponseAllData GetPanelColorInfo(CommonDevice device, Panel.KeyNum keyNum) { //获取对象 var classData = new ModelPanelBackLightInfo(); classData = (ModelPanelBackLightInfo)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A面板背光灯, classData); var data = new Panel.KeyColorDataResponseAllData(); data.keyColorData = new Panel.KeyColorData(); data.keyColorData.CloseColorB = string.IsNullOrEmpty(classData.keyColorData.CloseColorB) == true ? "0" : classData.keyColorData.CloseColorB; data.keyColorData.CloseColorG = string.IsNullOrEmpty(classData.keyColorData.CloseColorG) == true ? "0" : classData.keyColorData.CloseColorG; data.keyColorData.CloseColorR = string.IsNullOrEmpty(classData.keyColorData.CloseColorR) == true ? "0" : classData.keyColorData.CloseColorR; data.keyColorData.OpenColorB = string.IsNullOrEmpty(classData.keyColorData.OpenColorB) == true ? "0" : classData.keyColorData.OpenColorB; data.keyColorData.OpenColorG = string.IsNullOrEmpty(classData.keyColorData.OpenColorG) == true ? "0" : classData.keyColorData.OpenColorG; data.keyColorData.OpenColorR = string.IsNullOrEmpty(classData.keyColorData.OpenColorR) == true ? "0" : classData.keyColorData.OpenColorR; data.keyColorData.keyNum = keyNum; return data; } /// ///配置按键指示灯颜色 /// public CommonDevice.ResponseAllData SetPanelColorInfo(CommonDevice device, Panel.KeyColorData keyColorData, Panel.KeyNumStatus keyNumStatus, string topicName) { //获取对象 var classData = new ModelPanelBackLightInfo(); classData = (ModelPanelBackLightInfo)this.GetDeviceModelDataClass(device, ModelDeviceSaveEnum.A面板背光灯, classData); classData.TopicName = topicName; classData.DataSendDiv = ModelDataSendEnum.A透传数据; classData.keyColorData.keyNum = keyColorData.keyNum; classData.keyColorData.OpenColorB = keyColorData.OpenColorB; classData.keyColorData.OpenColorG = keyColorData.OpenColorG; classData.keyColorData.OpenColorR = keyColorData.OpenColorR; classData.keyColorData.CloseColorB = keyColorData.CloseColorB; classData.keyColorData.CloseColorG = keyColorData.CloseColorG; classData.keyColorData.CloseColorR = keyColorData.CloseColorR; classData.KeyNum.Key1 = keyNumStatus.Key1; classData.KeyNum.Key2 = keyNumStatus.Key2; classData.KeyNum.Key3 = keyNumStatus.Key3; classData.KeyNum.Key4 = keyNumStatus.Key4; classData.KeyNum.Key5 = keyNumStatus.Key5; classData.KeyNum.Key6 = keyNumStatus.Key6; classData.KeyNum.Key7 = keyNumStatus.Key7; classData.KeyNum.Key8 = keyNumStatus.Key8; classData.KeyNum.Key9 = keyNumStatus.Key9; classData.KeyNum.Key10 = keyNumStatus.Key10; classData.KeyNum.Key11 = keyNumStatus.Key11; classData.KeyNum.Key12 = keyNumStatus.Key12; classData.KeyNum.Key13 = keyNumStatus.Key13; classData.KeyNum.Key14 = keyNumStatus.Key14; classData.KeyNum.Key15 = keyNumStatus.Key15; classData.KeyNum.Key16 = keyNumStatus.Key16; this.SaveData(device); return new CommonDevice.ResponseAllData { responseData = new CommonDevice.ResponseData { status = 0 } }; } #endregion #region ■ 保存数据___________________________ /// /// 保存缓存数据 /// /// 设备对象 private void SaveData(CommonDevice device) { //需要判断,如果不存在了,需要删除文件 } #endregion #region ■ 一般方法___________________________ /// /// 获取设备保存的模板对象 /// /// /// /// private ModelDeviceDataCommon GetDeviceModelDataClass(CommonDevice device, ModelDeviceSaveEnum saveEnum, ModelDeviceDataCommon newClass) { string mainkey = Common.LocalDevice.Current.GetDeviceMainKeys(device); if (this.modelData.dicAllData.ContainsKey(mainkey) == false) { //创建存储空间 this.modelData.dicAllData[mainkey] = new List(); } foreach (var data in this.modelData.dicAllData[mainkey]) { //如果是已经存在了的 if (data.DataSaveDiv == saveEnum) { return data; } } //新建一个新的对象 newClass.DataSaveDiv = saveEnum; newClass.DeviceEpoint = device.DeviceEpoint; newClass.DeviceMac = device.DeviceAddr; this.modelData.dicAllData[mainkey].Add(newClass); return newClass; } #endregion } }