using System;
using Shared;
using System.Collections.Generic;
namespace HDL_ON.UI.UI2.Intelligence.Automation
{
public class TargetDeviceFunList : FrameLayout
{
public TargetDeviceFunList()
{
Tag = "Logic";
}
///
/// 定义一个记录选中设备状态列表;
///
private List> dicSateteList = new List>();
///
/// 定义一个变量,记录选中状态
///
private string selectedState = "unknown";
public void Show(Entity.Function device, int index, bool edit)
{
#region 界面布局
this.BackgroundColor = CSS.CSS_Color.viewMiddle;
LogicView.TopView topView = new LogicView.TopView();
this.AddChidren(topView.FLayoutView());
topView.clickBackBtn.MouseUpEventHandler += (e, sen) =>
{
RemoveFromParent();
};
topView.topNameBtn.Text = device.name;
FrameLayout fLayout = new FrameLayout
{
Y = Application.GetRealHeight(64),
Height = Application.GetRealHeight(667 - 64),
};
this.AddChidren(fLayout);
///保存View
LogicView.SaveView saveView = new LogicView.SaveView();
saveView.frameLayout.SetCornerWithSameRadius(Application.GetRealHeight(24), HDLUtils.RectCornerTopLeft | HDLUtils.RectCornerTopRight);
saveView.btnSave.TextID = StringId.completeLogic;
this.AddChidren(saveView.FLayoutView());
#endregion
#region 编辑设备状态
switch (device.functionType)
{
//开关灯光 light.Switch
case FunctionType.Dimmer:
case FunctionType.RGB:
case FunctionType.RGBW:
case FunctionType.CCT:
{
//2表示(开,关)功能
SwitchBrightnessView(fLayout, device, index, edit,2);
}
break;
case FunctionType.Relay:
{
//2表示(开,关)功能
SwitchView(fLayout, device, index, edit, 2);
}
break;
//窗帘
case FunctionType.Curtain:
{
//3表示(开,关,暂停)功能
SwitchView(fLayout, device, index, edit, 3);
}
break;
case FunctionType.TrietexCurtain:
case FunctionType.RollerCurtain:
{
//3表示(开,关,暂停)功能
SwitchBrightnessView(fLayout, device, index, edit, 3);
}
break;
case FunctionType.AC: {
#region 界面
///开关
LogicView.FunTypeView curtainSwitchView = new LogicView.FunTypeView();
curtainSwitchView.btnText.TextID = StringId.switchLogic;
fLayout.AddChidren(curtainSwitchView.FLayoutView());
///模式
LogicView.FunTypeView acModehView = new LogicView.FunTypeView();
acModehView.frameLayout.Y = curtainSwitchView.frameLayout.Bottom;
acModehView.btnText.TextID = StringId.modeLogic;
fLayout.AddChidren(acModehView.FLayoutView());
#endregion
#region 点击事件
///开关点击事件
curtainSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
{
SwitchViewMethod(device, curtainSwitchView.btnState, 2);
};
acModehView.btnClick.MouseUpEventHandler += (sender, e) =>
{
List modeStr = new List {
Language.StringByID(StringId.coolLogic),
Language.StringByID(StringId.heatingLogic),
Language.StringByID(StringId.autoLogic),
Language.StringByID(StringId.dehumidifyLogic),
};
FrameLayout frame = new FrameLayout
{
BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
};
this.AddChidren(frame);
LogicView.DateView modeView = new LogicView.DateView();
modeView.btnTitle.TextID = StringId.modeLogic;
modeView.FLayoutView(frame, modeStr.Count);
modeView.btnCancel.MouseUpEventHandler += (sender2, e2) =>
{
frame.RemoveFromParent();
};
///定义一个Btn记录选中状态
Button checkBtn = new Button{
Tag = "unknown",
};
for (int i = 0; i < modeStr.Count; i++)
{
LogicView.CheckView modeTypeView = new LogicView.CheckView();
modeTypeView.frameLayout.Y = Application.GetRealHeight(56 + 50 * i);
modeView.frameLayout.AddChidren(modeTypeView.FLayoutView());
modeTypeView.btnText.Text = modeStr[i];
modeTypeView.btnClick.Tag = modeStr[i];//标记
if (acModehView.btnState.Text == modeStr[i])
{
//显示之前的选中状态
checkBtn.IsSelected = false;
modeTypeView.btnCheckIcon.IsSelected = true;
checkBtn = modeTypeView.btnCheckIcon;
checkBtn.Tag = modeTypeView.btnClick.Tag.ToString();
}
//星期的点击事件
modeTypeView.btnClick.MouseUpEventHandler += (sender1, e1) =>
{
checkBtn.IsSelected = false;
modeTypeView.btnCheckIcon.IsSelected = true;
checkBtn = modeTypeView.btnCheckIcon;
checkBtn.Tag = modeTypeView.btnClick.Tag.ToString();
};
}
modeView.btnConfirm.MouseUpEventHandler += (sender1,e1) => {
if (checkBtn.Tag.ToString()== "unknown") {
return;
}
Dictionary dic = new Dictionary();
LogicMethod.dictionary(dic, "key", "mode");
string keyVlaue = "mode";
LogicMethod.dictionary(dic, "value", GetModeValueString(checkBtn.Tag.ToString()));
acModehView.btnState.Text = checkBtn.Tag.ToString();
selectedState = device.functionType + "_mode";
AddDictionaryData(dicSateteList, keyVlaue, dic);
RemView(frame);
};
};
if (edit)
{
GetEditState(device, index, curtainSwitchView.btnState, null, null, null);
}
#endregion
}
break;
}
#endregion
#region 保存点击时间
saveView.btnClick.MouseUpEventHandler += (sen, e) =>
{
if (selectedState != "unknown")
{
Output outputDevice = new Output();
outputDevice.target_type = "1";
outputDevice.sid = device.sid;
outputDevice.status = dicSateteList;
if (edit)
{
//移除旧数据
Logic.currlogic.output.RemoveAt(index);
//新数据插入旧数据的位置;
Logic.currlogic.output.Insert(index, outputDevice);
}
else
{
//添加一个条件
AddTarget(outputDevice);
}
}
else
{
if (!edit)
{
//提示用户
return;
}
this.RemoveFromParent();
return;
}
LogicMethod.RemoveAllView();
AddLogic addLogic = new AddLogic();
MainPage.BasePageView.AddChidren(addLogic);
addLogic.Show();
MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
};
#endregion
}
private string GetModeValueString(string text)
{
string modeStr = "";
if (text == Language.StringByID(StringId.coolLogic))
{
modeStr = "cool";
}
else if (text == Language.StringByID(StringId.heatingLogic)) {
modeStr = "heat";
}
else if (text == Language.StringByID(StringId.autoLogic)) {
modeStr = "auto";
}
else if (text == Language.StringByID(StringId.dehumidifyLogic)) {
modeStr = "dry";
}
return modeStr;
}
///
///开关=界面
///
///
///
///
///
/// 选中View的数量
private void SwitchView(FrameLayout fLayout, Entity.Function device, int index, bool edit,int intView)
{
#region 界面
///开关
LogicView.FunTypeView curtainSwitchView = new LogicView.FunTypeView();
curtainSwitchView.btnText.TextID = StringId.switchLogic;
fLayout.AddChidren(curtainSwitchView.FLayoutView());
#endregion
#region 点击事件
///开关点击事件
curtainSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
{
SwitchViewMethod(device, curtainSwitchView.btnState, intView);
};
if (edit)
{
GetEditState(device, index, curtainSwitchView.btnState, null, null, null);
}
#endregion
}
///
///(开关+亮度/百分比)界面
///
///
///
///
///
/// 选中View的数量
private void SwitchBrightnessView(FrameLayout fLayout, Entity.Function device, int index, bool edit,int intView)
{
#region 界面
///开关
LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView();
lightSwitchView.btnText.TextID = StringId.switchLogic;
fLayout.AddChidren(lightSwitchView.FLayoutView());
///亮度
LogicView.FunTypeView brightnessView = new LogicView.FunTypeView();
brightnessView.frameLayout.Y = lightSwitchView.frameLayout.Bottom;
if (device.functionType == FunctionType.TrietexCurtain || device.functionType == FunctionType.RollerCurtain)
{
brightnessView.btnText.TextID = StringId.percentum;
}
else
{
brightnessView.btnText.TextID = StringId.brightnesLogic;
}
fLayout.AddChidren(brightnessView.FLayoutView());
#endregion
#region 点击事件
///开关点击事件
lightSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
{
SwitchViewMethod(device, lightSwitchView.btnState, intView);
};
///亮度点击事件
brightnessView.btnClick.MouseUpEventHandler += (sender, e) =>
{
BrightnessMethod(device, brightnessView.btnState, brightnessView.btnText.Text);
};
if (edit)
{
GetEditState(device, index, lightSwitchView.btnState, brightnessView.btnState, null, null);
}
#endregion
}
///
/// 开关=功能下一级界面
///
///
///
/// 显示选择View数量
private void SwitchViewMethod(Entity.Function device, Button button, int len)
{
#region 界面
FrameLayout frame = new FrameLayout
{
BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
};
this.AddChidren(frame);
LogicView.SwitchView switchView = new LogicView.SwitchView();
switchView.FLayoutView(frame, len);
#endregion
#region 点击事件
Dictionary dic = new Dictionary();
LogicMethod.dictionary(dic, "key", "on_off");
string keyVlaue = "on_off";
//开-点击事件
switchView.btnOn.MouseUpEventHandler += (sender2, e2) =>
{
LogicMethod.dictionary(dic, "value", "on");
button.TextID = StringId.onLogic;
selectedState = device.functionType + "_on";
AddDictionaryData(dicSateteList, keyVlaue, dic);
RemView(frame);
};
//关-点击事件
switchView.btnOff.MouseUpEventHandler += (sender3, e3) =>
{
LogicMethod.dictionary(dic, "value", "off");
button.TextID = StringId.offLogic;
selectedState = device.functionType + "_off";
AddDictionaryData(dicSateteList, keyVlaue, dic);
RemView(frame);
};
//暂停-点击事件
switchView.btnStop.MouseUpEventHandler += (sender3, e3) =>
{
LogicMethod.dictionary(dic, "value", "stop");
button.TextID = StringId.stop;
selectedState = device.functionType + "_stop";
AddDictionaryData(dicSateteList, keyVlaue, dic);
RemView(frame);
};
///显示之前状态
if (button.Text != "")
{
if (button.Text == switchView.btnOn.Text)
{
switchView.btnOn.TextColor = CSS.CSS_Color.textConfirmColor;
}
else if (button.Text == switchView.btnOff.Text)
{
switchView.btnOff.TextColor = CSS.CSS_Color.textConfirmColor;
}
else if (button.Text == switchView.btnStop.Text)
{
switchView.btnOff.TextColor = CSS.CSS_Color.textConfirmColor;
}
}
#endregion
}
///
/// 亮度/百分比=功能下一级界面
///
///
///
private void BrightnessMethod(Entity.Function device, Button button, string titleName)
{
#region 界面
FrameLayout frame = new FrameLayout
{
BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
};
this.AddChidren(frame);
LogicView.BrightnessView brightness = new LogicView.BrightnessView();
brightness.btnTitle.Text = titleName;
brightness.FLayoutView(frame);
#endregion
#region 点击事件
int brightnesValue = 0;
Dictionary dic = new Dictionary();
LogicMethod.dictionary(dic, "key", "brightness");
string keyVlaue = "brightness";
//—点击事件
brightness.btn_subtract_click.MouseUpEventHandler += (sender2, e2) =>
{
if (brightnesValue > 0)
{
brightnesValue -= 1;
brightness.seekBarVol.Progress = brightnesValue;
}
};
//+点击事件
brightness.btn_add_click.MouseUpEventHandler += (sende2, e2) =>
{
if (brightnesValue < 100)
{
brightnesValue += 1;
brightness.seekBarVol.Progress = brightnesValue;
}
};
//进度条滑动点击事件
EventHandler progressclick = (sender2, e2) =>
{
brightnesValue = brightness.seekBarVol.Progress;
};
brightness.seekBarVol.OnProgressChangedEvent += progressclick;
brightness.seekBarVol.OnStopTrackingTouchEvent += progressclick;
//确定点击事件
brightness.btnConfirm.MouseUpEventHandler += (sende2, e2) =>
{
if (brightnesValue == 0)
{
return;
}
LogicMethod.dictionary(dic, "value", brightnesValue.ToString());
selectedState = device.functionType + brightnesValue.ToString();
AddDictionaryData(dicSateteList, keyVlaue, dic);
button.Text = brightnesValue.ToString();
RemView(frame);
};
//显示之前状态
if (button.Text != "")
{
brightnesValue = int.Parse(button.Text);
brightness.seekBarVol.Progress = brightnesValue;
}
#endregion
}
///
/// 移除控件
///
///
private void RemView(FrameLayout frame)
{
frame.RemoveFromParent();
}
///
/// 显示编辑之前的设备状态
///
/// 编辑设备
/// 编辑数据的索引
/// 显示Btn
/// 显示Btn
/// 显示Btn
/// 显示Btn
private void GetEditState(Entity.Function device, int index, Button button1, Button button2, Button button3, Button button4)
{
Output outputs = Logic.currlogic.output[index];
var dicList = outputs.status as List>;
//清除之前旧数据
dicSateteList.Clear();
if (dicList.Count != 0)
{
//有数据重新赋值
dicSateteList = dicList;
}
switch (device.functionType)
{
//开关灯光
case FunctionType.Relay:
{
foreach (var dic in dicList)
{
string value = dic["value"];
if (value == "on")
{
button1.Text = Language.StringByID(StringId.onLogic);
}
else
{
button1.Text = Language.StringByID(StringId.offLogic);
}
}
}
break;
case FunctionType.Dimmer:
case FunctionType.RGB:
case FunctionType.RGBW:
case FunctionType.CCT:
{
foreach (var dic in dicList)
{
string value = dic["value"];
switch (dic["key"])
{
case "on_off":
{
if (value == "on")
{
button1.Text = Language.StringByID(StringId.onLogic);
}
else
{
button1.Text = Language.StringByID(StringId.offLogic);
}
}
break;
case "brightness":
{
button2.Text = value;
}
break;
}
}
}
break;
case FunctionType.Curtain:
{
foreach (var dic in dicList)
{
string value = dic["value"];
switch (value)
{
case "on":
{
button1.Text = Language.StringByID(StringId.onLogic);
}
break;
case "off":
{
button1.Text = Language.StringByID(StringId.offLogic);
}
break;
case "stop":
{
button1.Text = Language.StringByID(StringId.stop);
}
break;
}
}
}
break;
case FunctionType.TrietexCurtain:
case FunctionType.RollerCurtain: {
foreach (var dic in dicList)
{
string value = dic["value"];
switch (dic["key"])
{
case "on_off":
{
switch (value)
{
case "on":
{
button1.Text = Language.StringByID(StringId.onLogic);
}
break;
case "off":
{
button1.Text = Language.StringByID(StringId.offLogic);
}
break;
case "stop":
{
button1.Text = Language.StringByID(StringId.stop);
}
break;
}
}
break;
case "brightness":
{
button2.Text = value;
}
break;
}
}
}
break;
}
}
///
/// 添加处理选中数据
///
/// 存储数据列表
/// 识别设备
/// 选中数据
///
private void AddDictionaryData(List> dicList, string keyValue, Dictionary dictionary)
{
int indexValue = -1;
for (int i = 0; i < dicList.Count; i++)
{
var dic = dicList[i];
if (dic.ContainsValue(keyValue))
{
//判断是否存在
indexValue = i;
break;
}
}
if (indexValue != -1)
{
//存在移除
dicList.RemoveAt(indexValue);
//重新添加
dicList.Insert(indexValue, dictionary);
}
else
{
//新添加
dicList.Add(dictionary);
}
}
///
/// 添加目标
///
///
private void AddTarget(Output target)
{
int indexValue = -1;
for (int i = 0; i < Logic.currlogic.output.Count; i++)
{
if (Logic.currlogic.output[i].sid == target.sid)
{
indexValue = i;
break;
}
}
if (indexValue != -1)
{
Logic.currlogic.output.RemoveAt(indexValue);
Logic.currlogic.output.Insert(indexValue, target);
}
else
{
Logic.currlogic.output.Add(target);
}
}
}
}