using System; using Shared; using HDL_ON; using HDL_ON.UI.CSS; namespace HDL_ON { /// /// HDLCommon /// 暂时没用 /// public class HDLCommon { #region ■ 变量声明___________________________ /// /// 通用方法 /// private static HDLCommon m_Current = null; /// /// 通用方法 /// public static HDLCommon Current { get { if (m_Current == null) { m_Current = new HDLCommon(); } return m_Current; } } #endregion #region ■ Alter弹窗提示_______________________ /// /// 弹窗提示 /// /// public void ShowAlert(string mes) { new Alert("", mes, Language.StringByID(StringId.Close)).Show(); } /// /// 弹窗提示 /// /// 弹窗提示信息 /// 确认按钮事件 public void ShowActionAlert(string mes, Action okAction) { Alert alert = new Alert("", mes, Language.StringByID(StringId.Cancel), Language.StringByID(StringId.Confirm)); alert.ResultEventHandler += (sender2, e2) => { if (e2) { okAction?.Invoke(); } }; alert.Show(); } #endregion #region ■ 通用Dialog_______________________ #endregion } }