using System;
using Shared;
using HDL_ON;
using HDL_ON.UI.CSS;
namespace HDL_ON
{
///
/// HDLCommon
/// 暂时没用
///
public class HDLCommon
{
#region ■ 变量声明___________________________
///
/// 通用方法
///
private static HDLCommon m_Current = null;
///
/// 通用方法
///
public static HDLCommon Current
{
get
{
if (m_Current == null)
{
m_Current = new HDLCommon();
}
return m_Current;
}
}
#endregion
#region ■ Alter弹窗提示_______________________
///
/// 弹窗提示
///
///
public void ShowAlert(string mes)
{
new Alert("", mes, Language.StringByID(StringId.Close)).Show();
}
///
/// 弹窗提示
///
/// 弹窗提示信息
/// 确认按钮事件
public void ShowActionAlert(string mes, Action okAction)
{
Alert alert = new Alert("", mes, Language.StringByID(StringId.Cancel), Language.StringByID(StringId.Confirm));
alert.ResultEventHandler += (sender2, e2) => {
if (e2)
{
okAction?.Invoke();
}
};
alert.Show();
}
#endregion
#region ■ 通用Dialog_______________________
#endregion
}
}