using System; using HDL_ON.Entity; using Shared; namespace HDL_ON.UI { public partial class RollingShutterPage { /// /// 更新窗帘 /// /// public static void UpdataState(Curtain uCurtain) { Application.RunOnMainThread((Action)(() => { if (bodyView == null) return; if (bodyView.onControl) return; if (uCurtain.spk == bodyView.curtain.spk && uCurtain.sid == bodyView.curtain.sid) { if (uCurtain.trait_on_off.curValue.ToString() == "stop") { bodyView.btnCurtainOpen.IsSelected = false; bodyView.btnCurtainClose.IsSelected = false; bodyView.btnCurtainStop.IsSelected = true; } else if (uCurtain.trait_on_off.curValue.ToString() == "on") { bodyView.btnCurtainOpen.IsSelected = true; bodyView.btnCurtainClose.IsSelected = false; bodyView.btnCurtainStop.IsSelected = false; } else if (uCurtain.trait_on_off.curValue.ToString() == "off") { bodyView.btnCurtainOpen.IsSelected = false; bodyView.btnCurtainClose.IsSelected = true; bodyView.btnCurtainStop.IsSelected = false; } try { if (!bodyView.onCurtainAnimation) { bodyView.CurtainAnimation(Convert.ToInt32(uCurtain.trait_percent.curValue.ToString())); } } catch { } } })); } /// /// 正在执行窗帘动画 /// bool onCurtainAnimation = false; /// /// 窗帘动画 /// /// void CurtainAnimation(int progress) { onCurtainAnimation = true; //运行方向 打开(加进度):关闭(减进度) bool runningDirection = progress > curtainSeekBar.Progress; int curBarProgress = curtainSeekBar.Progress; new System.Threading.Thread(() => { try { while (progress != curBarProgress && onCurtainAnimation) { Application.RunOnMainThread(() => { if (runningDirection) { if (curtainSeekBar.Progress + 10 > progress) { curtainSeekBar.Progress = progress; } else { curtainSeekBar.Progress = curtainSeekBar.Progress + 10; } } else { if (curtainSeekBar.Progress - 10 < progress) { curtainSeekBar.Progress = progress; } else { curtainSeekBar.Progress = curtainSeekBar.Progress - 10; } } curBarProgress = curtainSeekBar.Progress; }); System.Threading.Thread.Sleep(100); } } catch { } finally { new System.Threading.Thread(() => { System.Threading.Thread.Sleep(3000); onCurtainAnimation = false; }) { IsBackground = true, Priority = System.Threading.ThreadPriority.Lowest }.Start(); } }).Start(); } /// /// 加载事件列表 /// void LoadEventList() { LoadEvent_ControlEvent(); LoadCollectionEvent(); //回退刷新信息事件 actionRefresh = () => { btnFunctionName.Text = btnFunctionName_Out.Text = curtain.name; btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = curtain.GetRoomListName(); //curtain.SaveFunctionData(true); }; } /// /// 收藏功能按钮事件 /// void LoadCollectionEvent() { btnCollection.MouseUpEventHandler += (sender, e) => { btnCollection.IsSelected = curtain.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected; curtain.CollectFunction(); }; } /// /// 加载窗帘控制事件 /// void LoadEvent_ControlEvent() { btnCurtainClose.MouseUpEventHandler = (sender, e) => { btnCurtainOpen.IsSelected = false; btnCurtainClose.IsSelected = true; btnCurtainStop.IsSelected = false; curtain.trait_on_off.curValue = "off"; curtain.percent = 100; System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary(); d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString()); DriverLayer.Control.Ins.SendWriteCommand(curtain, d); CurtainAnimation(curtain.percent); }; btnCurtainStop.MouseUpEventHandler = (sender, e) => { btnCurtainStop.IsSelected = true; btnCurtainClose.IsSelected = false; btnCurtainOpen.IsSelected = false; curtain.trait_on_off.curValue = "stop"; System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary(); d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString()); DriverLayer.Control.Ins.SendWriteCommand(curtain, d); onCurtainAnimation = false; }; btnCurtainOpen.MouseUpEventHandler = (sender, e) => { btnCurtainClose.IsSelected = false; btnCurtainStop.IsSelected = false; btnCurtainOpen.IsSelected = true; curtain.trait_on_off.curValue = "on"; curtain.percent = 0; System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary(); d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString()); DriverLayer.Control.Ins.SendWriteCommand(curtain, d); CurtainAnimation(curtain.percent); }; btnMinusSignIcon.MouseUpEventHandler = (sender, e) => { curtain.percent--; controlBar.Progress = curtain.percent; System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary(); d.Add(FunctionAttributeKey.Percent, curtain.percent.ToString()); DriverLayer.Control.Ins.SendWriteCommand(curtain, d); }; btnPlusSgnIcon.MouseUpEventHandler = (sender, e) => { curtain.percent++; controlBar.Progress = curtain.percent; System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary(); d.Add(FunctionAttributeKey.Percent, curtain.percent.ToString()); DriverLayer.Control.Ins.SendWriteCommand(curtain, d); }; //curtainSeekBar.OnProgressChangedEvent = (sender, e) => //{ // controlBar.Progress = curtainSeekBar.Progress; // new System.Threading.Thread(() => // { // if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - curtain.refreshTime).TotalMilliseconds > 300) // { // curtain.percent = e; // curtain.refreshTime = DateTime.Now; // System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary(); // d.Add("percent", curtain.percent.ToString()); // Control.SendWriteCommand(curtain, d); // } // }) // { IsBackground = true }.Start(); //}; curtainSeekBar.OnStopTrackingTouchEvent = (sender, e) => { controlBar.Progress = curtainSeekBar.Progress; new System.Threading.Thread(() => { curtain.percent = e; curtain.refreshTime = DateTime.Now; System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary(); d.Add(FunctionAttributeKey.Percent, curtain.percent.ToString()); DriverLayer.Control.Ins.SendWriteCommand(curtain, d); }) { IsBackground = true }.Start(); }; //controlBar.OnProgressChangedEvent = (sender, e) => //{ // curtainSeekBar.Progress = controlBar.Progress; // new System.Threading.Thread(() => // { // if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - curtain.refreshTime).TotalMilliseconds > 300) // { // curtain.percent = e; // curtain.refreshTime = DateTime.Now; // System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary(); // d.Add("percent", curtain.percent.ToString()); // Control.SendWriteCommand(curtain, d); // } // }) // { IsBackground = true }.Start(); //}; controlBar.OnStopTrackingTouchEvent = (sender, e) => { curtainSeekBar.Progress = controlBar.Progress; new System.Threading.Thread(() => { curtain.percent = e; curtain.refreshTime = DateTime.Now; System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary(); d.Add("percent", curtain.percent.ToString()); DriverLayer.Control.Ins.SendWriteCommand(curtain, d); }) { IsBackground = true }.Start(); }; } } }