using System;
using HDL_ON.DriverLayer;
using HDL_ON.Entity;
using Shared;
namespace HDL_ON.UI
{
public partial class RGBPage
{
///
/// 更新功能状态
///
public static void UpdataStates(Light uFunction)
{
Application.RunOnMainThread((Action)(() =>
{
try
{
if (bodyView == null)
return;
if (uFunction.spk == bodyView.light.spk && uFunction.sid == bodyView.light.sid)
{
if (uFunction.trait_on_off.curValue.ToString() == "on")
{
//解决部分安卓手机,刷新图片时会变小问题
if (bodyView.colorPicker.ColorImagePath != "FunctionIcon/Light/ColorWheel.png")
{
bodyView.colorPicker.ColorImagePath = "FunctionIcon/Light/ColorWheel.png";
}
bodyView.dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
bodyView.btnSwitch.IsSelected = true;
if (!bodyView.onDimmerBar)
{
bodyView.dimmerBar.Progress = uFunction.brightness;
}
}
//状态一样时,不再刷新视图
else if (uFunction.trait_on_off.curValue.ToString() == "off" && bodyView.btnSwitch.IsSelected == true)
{
//解决部分安卓手机,刷新图片时会变小问题
if (bodyView.colorPicker.ColorImagePath != "FunctionIcon/Light/ColorWheelGray.png")
{
bodyView.colorPicker.ColorImagePath = "FunctionIcon/Light/ColorWheelGray.png";
}
//bodyView.colorPicker.ColorImagePath = "FunctionIcon/Light/ColorWheelGray.png";
bodyView.dimmerBar.ProgressBarColor = CSS.CSS_Color.PromptingColor2;
bodyView.btnSwitch.IsSelected = false;
//色盘的圆点隐藏
bodyView.btnWhiteRound.Visible = false;
}
bodyView.btnCurColor.BackgroundColor = (uint)(0xFF000000 + bodyView.light.GetRGBcolor());
if (bodyView.light.GetRGBcolor() == 16777215 && bodyView.btnCurColor.BorderColor != 0x00000000)
{
bodyView.btnCurColor.BorderColor = CSS.CSS_Color.PromptingColor2;
}
else
{
bodyView.btnCurColor.BorderColor = 0x00000000;
}
}
}
catch (Exception ex)
{
MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
}
}));
}
void LoadEventList()
{
LoadColorChangeEvent();
LoadCollectionEvent();
LoadSwitchEvent();
LoadEvent_BackCenterColor();
LoadEvent_DimmerBar();
LoadEvet_ChangeFadeTime();
//回退刷新信息事件
actionRefresh = () => {
btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
};
}
///
/// 颜色变化事件
///
void LoadColorChangeEvent()
{
DateTime colorChangeTime = DateTime.MinValue;
//当前点击的【点】是否正确
bool pointIsRight = false;
//圆的半径(考虑边界,需要设置它的半径比较小一点)
int circleR = colorPicker.Width / 2 - Application.GetRealWidth(12);
colorPicker.ColorChaged += (sender2, e2) => {
if (light.trait_on_off.curValue.ToString() == "off"
|| pointIsRight == false)
{
//pointIsRight:点的区域不是圆盘内
return;
}
if ((DateTime.Now - colorChangeTime).TotalMilliseconds > 200)
{
light.SetRGBcolor(e2);
colorChangeTime = DateTime.Now;
btnCurColor.BackgroundColor = (uint)(0xFF000000 + light.GetRGBcolor());
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add(FunctionAttributeKey.RGB, light.GetRGBcolorString());
Control.Ins.SendWriteCommand(light, d);
}
};
colorPicker.MouseDownEventHandler += (sender, e) =>
{
if (light.trait_on_off.curValue.ToString() == "off")
{
return;
}
pointIsRight = this.CheckPoint(circleR, colorPicker.Width / 2, colorPicker.Height / 2, (int)e.X, (int)e.Y);
if (pointIsRight == false)
{
//点的区域不是圆盘内
return;
}
//显示白点
btnWhiteRound.X = (int)e.X - btnWhiteRound.Width / 2;
btnWhiteRound.Y = (int)e.Y - btnWhiteRound.Height / 2;
if (btnWhiteRound.Visible == false)
{
btnWhiteRound.Visible = true;
}
};
colorPicker.MouseMoveEventHandler += (sender, e) =>
{
//当鼠标点下事件处理
colorPicker.MouseDownEventHandler(sender, e);
};
}
///
/// 收藏功能按钮事件
///
void LoadCollectionEvent()
{
btnCollection.MouseUpEventHandler += (sender, e) => {
btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
light.CollectFunction();
};
}
///
/// 灯光调光事件
///
void LoadEvent_DimmerBar()
{
dimmerBar.OnStartTrackingTouchEvent = (sender, e)=>{
onDimmerBar = true;
};
dimmerBar.OnStopTrackingTouchEvent = (sender, e) => {
new System.Threading.Thread(() => {
System.Threading.Thread.Sleep(200);
onDimmerBar = false;
})
{ IsBackground = true }.Start();
light.brightness = dimmerBar.Progress;
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
Control.Ins.SendWriteCommand(light, d);
light.fadeTime = barFadeTime.Progress;
};
dimmerBar.OnProgressChangedEvent = (sender, e) => {
//light.fadeTime = 0;
//if (!btnSwitch.IsSelected)
//{
// dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
//}
//btnSwitch.IsSelected = e > 0 ? true : false;
//light.brightness = e;
//light.trait_on_off.curValue = e > 0 ? "on" : "off";
//if (e == 0 || e == 100)
//{
// System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
// d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
// Control.Ins.SendWriteCommand(light, d);
//}
//else
//{
// if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
// {
// light.refreshTime = DateTime.Now;
// new System.Threading.Thread(() =>
// {
// //Control.Send(CommandType_A.write, light);
// System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
// d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
// Control.Ins.SendWriteCommand(light, d);
// })
// { IsBackground = true }.Start();
// }
// else
// {
// MainPage.Log("skip dimmer control!!");
// }
//}
};
}
///
/// 修改灯光渐变时间
///
void LoadEvet_ChangeFadeTime()
{
barFadeTime.OnStopTrackingTouchEvent = (sender, e) =>
{
light.fadeTime = barFadeTime.Progress;
light.UpdataFuncitonInfo();
};
}
///
/// 加载开关事件
///
void LoadSwitchEvent()
{
btnSwitch.MouseUpEventHandler += (sender, e) =>
{
btnSwitch.IsSelected = !btnSwitch.IsSelected;
dimmerBar.ProgressBarColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
bodyView.colorPicker.ColorImagePath = btnSwitch.IsSelected ? "FunctionIcon/Light/ColorWheel.png" : "FunctionIcon/Light/ColorWheelGray.png";
new System.Threading.Thread(() =>
{
light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString());
d.Add(FunctionAttributeKey.FadeTime, light.fadeTime.ToString());
if (btnSwitch.IsSelected)
{
if(light.lastBrightness == 0)
{
light.lastBrightness = 100;
dimmerBar.Progress = 100;
}
d.Add(FunctionAttributeKey.Brightness, light.lastBrightness.ToString());
}
else
{
light.lastBrightness = light.brightness;
}
Control.Ins.SendWriteCommand(light, d);
})
{ IsBackground = true }.Start();
};
}
///
/// 恢复默认颜色
///
void LoadEvent_BackCenterColor()
{
btnRestoredPoint.MouseUpEventHandler = (sender, e) =>
{
if(light.trait_on_off.curValue.ToString() == "off")
{
return;
}
btnWhiteRound.Visible = true;
btnWhiteRound.Gravity = Gravity.Center;
light.SetRGBcolor(new byte[] { 255, 255, 255 });
btnCurColor.BackgroundColor = 0xFFFFFFFF;
btnCurColor.BorderColor = CSS.CSS_Color.PromptingColor2;
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add(FunctionAttributeKey.RGB, light.GetRGBcolorString());
Control.Ins.SendWriteCommand(light, d);
};
}
///
/// 检测点击点
///
/// 圆的半径
/// 圆心X轴
/// 圆心Y轴
/// 点击点的X轴
/// 点击点的Y轴
///
private bool CheckPoint(int circleR, int circleX, int circleY, int pointX, int pointY)
{
int dwidth = circleX - pointX;
if (dwidth < 0) { dwidth *= -1; }
int dHeight = circleY - pointY;
if (dHeight < 0) { dHeight *= -1; }
//根据三角函数,求三角形的斜边长
int dlength = dwidth * dwidth + dHeight * dHeight;
//半径长度(不开方,所以是按平方算)
circleR *= circleR;
if (dlength < circleR)
{
//如果组成的三角形并没有长过半径,则代表还在圆内(不允许点边界)
return true;
}
return false;
}
}
}