using System;
using HDL_ON.DriverLayer;
using HDL_ON.Entity;
using Shared;
namespace HDL_ON.UI
{
public partial class RGBPage
{
///
/// 更新功能状态
///
public static void UpdataStates(Light uFunction)
{
Application.RunOnMainThread(() =>
{
try
{
if (bodyView == null)
return;
if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
{
if (uFunction.trait_on_off.curValue.ToString() == "on")
{
bodyView.colorPicker.ColorImagePath = "FunctionIcon/Light/ColorWheel.png";
bodyView.dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
bodyView.btnSwitch.IsSelected = true;
bodyView.btnCurColor.BackgroundColor = (uint)(0xFF000000 + bodyView.light.GetRGBcolor());
if (!bodyView.onDimmerBar)
{
bodyView.dimmerBar.Progress = uFunction.brightness;
}
}
else
{
bodyView.colorPicker.ColorImagePath = "FunctionIcon/Light/ColorWheelGray.png";
bodyView.dimmerBar.ProgressBarColor = CSS.CSS_Color.PromptingColor2;
bodyView.btnSwitch.IsSelected = false;
}
}
}
catch (Exception ex)
{
MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
}
});
}
void LoadEventList()
{
LoadColorChangeEvent();
LoadCollectionEvent();
LoadSwitchEvent();
LoadEvent_BackCenterColor();
LoadEvent_DimmerBar();
LoadEvet_ChangeFadeTime();
//回退刷新信息事件
actionRefresh = () => {
btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
//light.SaveFunctionData(true);
};
}
///
/// 颜色变化事件
///
void LoadColorChangeEvent()
{
DateTime colorChangeTime = DateTime.MinValue;
colorPicker.ColorChaged += (sender2, e2) => {
if(light.trait_on_off.curValue.ToString() == "off")
{
return;
}
if ((DateTime.Now - colorChangeTime).TotalMilliseconds > 200)
{
light.SetRGBcolor(e2);
colorChangeTime = DateTime.Now;
btnCurColor.BackgroundColor = (uint)(0xFF000000 + light.GetRGBcolor());
//Control.Send(CommandType_A.write, this.light);
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add(FunctionAttributeKey.RGB, light.GetRGBcolorString());
Control.Ins.SendWriteCommand(light, d);
}
};
colorPicker.MouseUpEventHandler = (sender, e) =>
{
var ss = btnCurColor.BackgroundColor;
};
}
///
/// 收藏功能按钮事件
///
void LoadCollectionEvent()
{
btnCollection.MouseUpEventHandler += (sender, e) => {
btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
light.SaveFunctionData(true);
};
}
///
/// 灯光调光事件
///
void LoadEvent_DimmerBar()
{
dimmerBar.OnStartTrackingTouchEvent = (sender, e)=>{
onDimmerBar = true;
};
dimmerBar.OnStopTrackingTouchEvent = (sender, e) => {
new System.Threading.Thread(() => {
System.Threading.Thread.Sleep(100);
onDimmerBar = false;
})
{ IsBackground = true }.Start();
light.brightness = dimmerBar.Progress;
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
Control.Ins.SendWriteCommand(light, d);
light.fadeTime = barFadeTime.Progress;
};
dimmerBar.OnProgressChangedEvent = (sender, e) => {
light.fadeTime = 0;
if (!btnSwitch.IsSelected)
{
dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
}
btnSwitch.IsSelected = e > 0 ? true : false;
light.brightness = e;
light.trait_on_off.curValue = e > 0 ? "on" : "off";
if (e == 0 || e == 100)
{
//Control.Send(CommandType_A.write, this.light);
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
Control.Ins.SendWriteCommand(light, d);
}
else
{
if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
{
light.refreshTime = DateTime.Now;
new System.Threading.Thread(() =>
{
//Control.Send(CommandType_A.write, light);
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
Control.Ins.SendWriteCommand(light, d);
})
{ IsBackground = true }.Start();
}
else
{
MainPage.Log("skip dimmer control!!");
}
}
};
}
///
/// 修改灯光渐变时间
///
void LoadEvet_ChangeFadeTime()
{
barFadeTime.MouseUpEventHandler = (sender, e) =>
{
light.fadeTime = barFadeTime.Progress;
light.SaveFunctionData(true);
};
}
///
/// 加载开关事件
///
void LoadSwitchEvent()
{
btnSwitch.MouseUpEventHandler += (sender, e) =>
{
btnSwitch.IsSelected = !btnSwitch.IsSelected;
dimmerBar.ProgressBarColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
new System.Threading.Thread(() =>
{
light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString());
if (btnSwitch.IsSelected)
{
d.Add(FunctionAttributeKey.Brightness, light.lastBrightness.ToString());
}
else
{
light.lastBrightness = light.brightness;
}
Control.Ins.SendWriteCommand(light, d);
})
{ IsBackground = true }.Start();
};
}
///
/// 恢复默认颜色
///
void LoadEvent_BackCenterColor()
{
btnRestoredPoint.MouseUpEventHandler = (sender, e) =>
{
light.SetRGBcolor(new byte[] { 255, 255, 255 });
btnCurColor.BackgroundColor = 0xFFFFFFFF;
System.Collections.Generic.Dictionary d = new System.Collections.Generic.Dictionary();
d.Add(FunctionAttributeKey.RGB, light.GetRGBcolorString());
Control.Ins.SendWriteCommand(light, d);
};
}
}
}