using System;
using System.Collections.Generic;
using System.Text;
namespace HDL_ON.Stan
{
///
/// 信息显示的类型
///
public enum ShowMsgType
{
///
/// 普通提示类型
///
Normal = 1,
///
/// 确认类型
///
Confirm = 2,
///
/// 错误类型
///
Error = 3,
///
/// Tip类型
///
Tip = 4,
///
/// 提醒类型
///
Remind = 5
}
///
/// 显示错误模式
///
public enum ShowErrorMode
{
///
/// 不显示错误
///
NO = 0,
///
/// 显示错误
///
YES = 1,
}
///
/// 状态控件添加子控件事件的绑定模式
///
public enum ChidrenBindMode
{
///
/// 绑定弹起事件,但该控件单击后,不显示选择状态
///
BindEvent = 1,
///
/// 不绑定事件,也不显示选择状态
///
NotBind = 2
}
///
/// 状态模式
///
public enum StatuMode
{
///
/// 选择状态
///
Select = 1,
///
/// 非选择状态
///
UnSelect = 0,
///
/// 正常状态(也没什么特殊含义,就是正常呗)
///
Normal = 2,
///
/// 单击状态
///
ClickStatu = 3
}
///
/// 显示重新加载模式
///
public enum ShowReLoadMode
{
///
/// 不显示重新加载
///
NO = 0,
///
/// 显示重新加载
///
YES = 1,
}
///
/// 方向枚举
///
public enum DirectionEnum
{
Mid = 0,
Enable = 1,
Disable = 2,
Up = 3,
Down = 4,
Left = 5,
Right = 6
}
}