using System; using Shared; using System.Collections.Generic; namespace HDL_ON.UI.UI2.Intelligence.Automation { public class ConditionDeviceFunList : FrameLayout { public ConditionDeviceFunList() { Tag = "Logic"; } /// /// 定义一个记录选中设备状态列表; /// private List> dicSateteList = new List>(); /// /// 定义一个变量,记录选中状态 /// private string selectedState = "unknown"; /// /// 定义一个变量,记录选中状态记录属性 /// private string keyVlaue = ""; public void Show(Entity.Function device, int index, bool edit) { #region 界面布局 this.BackgroundColor = CSS.CSS_Color.viewMiddle; LogicView.TopView topView = new LogicView.TopView(); this.AddChidren(topView.FLayoutView()); topView.clickBackBtn.MouseUpEventHandler += (e, sen) => { RemoveFromParent(); }; topView.topNameBtn.Text = device.name; FrameLayout fLayout = new FrameLayout { Y = Application.GetRealHeight(64), Height = Application.GetRealHeight(667 - 64), }; this.AddChidren(fLayout); #endregion switch (device.functionType) { //开关灯光 light.Switch case FunctionType.Dimmer: case FunctionType.RGB: case FunctionType.RGBW: case FunctionType.ColorTemperature: case FunctionType.Relay: //窗帘 case FunctionType.Curtain: case FunctionType.RollingShutter: case FunctionType.MotorCurtain: //空调 case FunctionType.AC: //地热 case FunctionType.FloorHeating: { LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView(); lightSwitchView.btnText.TextID = StringId.switchLogic; lightSwitchView.btnState.Text = ""; fLayout.AddChidren(lightSwitchView.FLayoutView()); lightSwitchView.btnClick.MouseUpEventHandler += (sender, e) => { FrameLayout frame = new FrameLayout { BackgroundColor = CSS.CSS_Color.viewTrans60lucence, }; this.AddChidren(frame); SwitchViewMethod(frame, device, lightSwitchView.btnState, 2); }; if (edit) { GetEditState(device, index, lightSwitchView.btnState, null, null, null); } } break; } #region 保存 ///保存View LogicView.SaveView saveView = new LogicView.SaveView(); saveView.frameLayout.SetCornerWithSameRadius(Application.GetRealHeight(24), HDLUtils.RectCornerTopLeft | HDLUtils.RectCornerTopRight); saveView.btnSave.TextID = StringId.completeLogic; this.AddChidren(saveView.FLayoutView()); saveView.btnClick.MouseUpEventHandler += (sen, e) => { if (selectedState != "unknown") { Input inputDevice = new Input(); inputDevice.condition_type = "3"; inputDevice.sid = device.sid; inputDevice.condition = dicSateteList; if (edit) { //移除旧数据 Logic.currlogic.input.RemoveAt(index); //新数据插入旧数据的位置; Logic.currlogic.input.Insert(index, inputDevice); } else { //添加一个条件 AddCondition(inputDevice); } } else { if (!edit) { //提示用户 return; } this.RemoveFromParent(); return; } LogicMethod.RemoveAllView(); AddLogic addLogic = new AddLogic(); MainPage.BasePageView.AddChidren(addLogic); addLogic.Show(); MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1; }; #endregion } /// /// 开关功能展开界面 /// /// /// /// /// public void SwitchViewMethod(FrameLayout frame, Entity.Function device, Button button, int len) { LogicView.SwitchView switchView = new LogicView.SwitchView(); switchView.FLayoutView(frame, len, button.Text, (strValue) => { int id = 0; switch (strValue) { case "on": { id = StringId.onLogic; } break; case "off": { id = StringId.offLogic; } break; } button.TextID = id; keyVlaue = "on_off"; Dictionary dic = new Dictionary(); LogicMethod.dictionary(dic, "key", "on_off"); LogicMethod.dictionary(dic, "comparator", "="); LogicMethod.dictionary(dic, "data_type", "string"); LogicMethod.dictionary(dic, "value", strValue); AddDictionaryData(dicSateteList, keyVlaue, dic); selectedState = device.functionType + "_" + strValue; }); } /// /// 显示编辑之前的设备状态 /// /// 编辑设备 /// 编辑数据的索引 /// 显示Btn /// 显示Btn /// 显示Btn /// 显示Btn private void GetEditState(Entity.Function device , int index, Button button1, Button button2, Button button3, Button button4) { Input inputs = Logic.currlogic.input[index]; var dicList = inputs.condition as List>; //清除之前旧数据 dicSateteList.Clear(); if (dicList.Count != 0) { //有数据重新赋值 dicSateteList = dicList; } switch (device.functionType) { //开关灯光 light.Switch case FunctionType.Dimmer: case FunctionType.RGB: case FunctionType.RGBW: case FunctionType.ColorTemperature: case FunctionType.Relay: //窗帘 case FunctionType.Curtain: case FunctionType.RollingShutter: case FunctionType.MotorCurtain: //空调 case FunctionType.AC: //地热 case FunctionType.FloorHeating: { foreach (var dic in dicList) { string value = dic["value"]; if (value == "on") { button1.Text = Language.StringByID(StringId.onLogic); } else { button1.Text = Language.StringByID(StringId.offLogic); } } } break; } } /// /// 添加选中数据 /// /// 存储数据列表 /// 识别设备 /// 选中数据 /// private void AddDictionaryData(List> dicList, string keyValue, Dictionary dictionary) { int indexValue = -1; for (int i = 0; i < dicList.Count; i++) { var dic = dicList[i]; if (dic.ContainsValue(keyValue)) { //判断是否存在 indexValue = i; break; } } if (indexValue != -1) { //存在移除 dicList.RemoveAt(indexValue); //重新添加 dicList.Insert(indexValue, dictionary); } else { //新添加 dicList.Add(dictionary); } } /// /// 添加条件 /// /// private void AddCondition(Input input) { int indexValue = -1; for (int i = 0; i < Logic.currlogic.input.Count; i++) { if (Logic.currlogic.input[i].sid == input.sid) { indexValue = i; break; } } if (indexValue != -1) { Logic.currlogic.input.RemoveAt(indexValue); Logic.currlogic.input.Insert(indexValue, input); } else { Logic.currlogic.input.Add(input); } } /// /// 移除控件 /// /// private void RemView(FrameLayout frame) { frame.RemoveFromParent(); } } }