using System; using ObjCRuntime; using Foundation; using UIKit; namespace UMSdk { // @interface HDLUMSDK : NSObject [BaseType(typeof(NSObject))] [Protocol] interface HDLUMSDK { // +(void)initUMSDKWithAppKey:(NSString *)appKey channel:(NSString *)channel; [Static] [Export("initUMSDKWithAppKey:channel:")] void InitUMSDKWithAppKey(string appKey, string channel); } }