using System;
using System.Collections.Generic;
using System.Text;
using HDL_ON.Entity;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Shared.Net;
namespace HDL_ON.DriverLayer
{
public class Control_Udp
{
///
/// 通讯端口
///
public int port = 0;
///
/// 控制失败次数
///
public int controlLostCount = 0;
///
/// 所有对一端口的控制都会放到这个集合里
///
static List controlList = new List(50);
public System.Net.IPEndPoint EndPoint
{
get
{
try
{
return new System.Net.IPEndPoint(System.Net.IPAddress.Parse(new NetWiFi().BroadcastIpAddress.ToString()),6000);
}
catch
{
//防止异常导致程序退出
return new System.Net.IPEndPoint(System.Net.IPAddress.Parse("127.0.0.1"), 6000);
}
}
}
///
/// 重发验证
///
public static void ReceiveRepeatManager(string receiveFlag,byte []usefulBytes)
{
for (int i = 0; i < controlList.Count; i++)
{
try
{
var control = controlList[i];
if (control.SendFlag == receiveFlag)
{
control.UsefulBytes = usefulBytes;//
control.run();
}
}
catch (Exception ex)
{
Console.WriteLine($"control error : {ex.Message}");
}
}
}
///
/// 添加到内存数组里面
///
void add()
{
///
/// 达到50条数据后就清理一下
///
if (50 < controlList.Count)
{
lock (controlList)
{
for (int i = 0; i < controlList.Count;)
{
if (controlList[i] == null || 3 <= controlList[i].packet.HaveSendCount)
{
controlList.RemoveAt(i);
}
else
{
i++;
}
}
}
}
controlList.Add(this);
}
//当前数据的关键数据
string sendFlag = string.Empty;
protected string SendFlag
{
get
{
return sendFlag;
}
set
{
sendFlag = value;
usefulBytes = null;
}
}
private byte[] usefulBytes;
///
/// 获取回来的有用信息,如果获取回来的数据为null,就会抛出异常信息
///
public byte[] UsefulBytes
{
get
{
if (null == usefulBytes)
{
// throw new Exception("不好意思,网络不稳定或者远程设备不在线,请稍候再试!");
}
return this.usefulBytes;
}
set
{
usefulBytes = value;
}
}
//发送数据了之后当前线程等待或者运行的信号
System.Threading.ManualResetEvent allDone = new System.Threading.ManualResetEvent(false);
///
/// 发送了数据后,线程就是等待状态,直到接收到反馈或者超时后退出
///
void wait()
{
allDone.Reset();
allDone.WaitOne();
}
///
/// 让当前线程继续执行
///
void run()
{
allDone.Set();
packet.HaveSendCount = 4;
}
//数据发送处理
void managerSendCount(object o)
{
add();
//Bus socket无法控制,重启机制
if (controlLostCount > 10)
{
UdpSocket._BusSocket.Stop();
new System.Threading.Thread(() =>
{
System.Threading.Thread.Sleep(1000);
UdpSocket._BusSocket.Start(UdpSocket._BusSocket.Port);
controlLostCount = 0;
})
{ IsBackground = true }.Start();
}
try
{
MainPage.Log("发送数据:" + SendFlag);
UdpSocket._BusSocket.AsyncBeginSend(packet);
packet.HaveSendCount--;
//这里是重发两次
while (packet.HaveSendCount < 3)
{
if (packet.FlagDateTime.AddMilliseconds(1000).Ticks <= DateTime.Now.Ticks)
{
MainPage.Log("重发数据:" + SendFlag);
UdpSocket._BusSocket.AsyncBeginSend(packet);
controlLostCount++;
}
System.Threading.Thread.Sleep(1000);
}
}
catch (Exception ex)
{
MainPage.Log("managerSendCount:" + ex.ToString());
}
finally
{
allDone.Set();
}
}
///
/// 当前数据包
///
Packet packet;
///
/// 读取网关IP
///
public void SearchLocalGateway(bool broadcast = false)
{
try
{
var sendJob = new JObject { { "id", Control.Ins.msg_id.ToString() }, { "time_stamp", Utlis.GetTimestamp ()} };
var bodyString = JsonConvert.SerializeObject(sendJob);
var sendBytes = Control.Ins.ConvertSendBodyData(CommunicationTopic.SearchLoaclGateway, bodyString, false);
if (broadcast)
{
//广播
packet = new Packet(sendBytes, new System.Net.IPEndPoint(System.Net.IPAddress.Parse("255.255.255.255"), 8585));
}
else
{
//组播发送
packet = new Packet(sendBytes, new System.Net.IPEndPoint(System.Net.IPAddress.Parse("239.0.168.188"), 8585));
}
packet.HaveSendCount = 4;
System.Threading.Thread thread = new System.Threading.Thread(new System.Threading.ParameterizedThreadStart(managerSendCount));
thread.IsBackground = true;
thread.Start(packet);
//wait();不需要等待
}
catch (Exception ex)
{
MainPage.Log($"Send bus data error {ex.Message}");
}
}
///
/// 读取网关IP
///
public void SendLinkCommand(string topic,string bodyString)
{
try
{
var sendBytes = Control.Ins.ConvertSendBodyData(topic, bodyString, false);
//组播发送
packet = new Packet(sendBytes, new System.Net.IPEndPoint(System.Net.IPAddress.Parse("239.0.168.188"), 8585));
packet.HaveSendCount = 4;
System.Threading.Thread thread = new System.Threading.Thread(new System.Threading.ParameterizedThreadStart(managerSendCount));
thread.IsBackground = true;
thread.Start(packet);
}
catch (Exception ex)
{
MainPage.Log($"Send bus data error {ex.Message}");
}
}
///
/// 发送udp A协议数据
///
public void SendLocalHdlLinkData(byte[] sendBytes,string id, int resend = 3)
{
packet = new Packet(sendBytes, new System.Net.IPEndPoint(System.Net.IPAddress.Parse(Control.Ins.reportIp), 8585));
packet.HaveSendCount = 3 - resend;//重发次数
sendFlag = id;
System.Threading.Thread thread = new System.Threading.Thread(new System.Threading.ParameterizedThreadStart(managerSendCount));
thread.IsBackground = true;
thread.Start(packet);
//if (isWait)
//{
// wait();
//}
MainPage.Log($"发送Hdl-Link数据,IP:{Control.Ins.reportIp}:8585");
}
}
}