using System;
using System.Collections.Generic;
using Shared.Common;
using Shared.Phone.UserView;
using Shared.R;
using Shared.Phone.Device.CommonForm;
using Shared.Phone.UserCenter;
using ZigBee.Device;
namespace Shared.Phone.Category
{
///
/// 分类的主界面
///
public class CategoryMainForm : EditorCommonForm
{
#region ■ 变量声明___________________________
///
/// The instance.
///
public static CategoryMainForm instance;
///
/// 场景功能中部背景bodyView(高度为设备菜单的那个白色背景的上部到屏幕底部)
///
public NormalFrameLayout functionSceneBodyView;
///
/// 中部背景bodyView(高度为场景功能切换控件的底部到屏幕底部)
///
public NormalFrameLayout functionSceneAutoBodyView;
///
/// 右上角添加按钮
///
private IconViewControl btnTopRightAdd = null;
///
/// 楼层控件
///
private NormalViewControl btnFloorName = null;
///
/// 楼层图标控件
///
private IconViewControl btnFloorIcon = null;
///
/// 设备行控件
///
private Dictionary dicDeviceRowControl = new Dictionary();
#endregion
#region ■ 初始化_____________________________
///
/// 构造方法
///
public CategoryMainForm()
{
this.FormID = "CategoryMainForm";
BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor;
instance = this;
}
///
/// 显示界面--默认场景界面
///
public void ShowForm()
{
//先清除吧
this.RemoveAll();
//初始化头部控件
this.InitTopControl();
//初始化中间控件
this.InitMidControls();
//添加设备状态上报事件
this.AddNormalDeviceReportEvent();
//添加传感器状态上报事件
this.AddSensorDeviceReportEvent();
//开启传感器状态还原的线程
this.StartRecoverSenorStatuThread();
}
///
/// 初始化头部控件
///
private void InitTopControl()
{
//头部FrameLayout
this.topFrameLayout = new NormalFrameLayout();
topFrameLayout.Y = Application.GetRealHeight(104);
topFrameLayout.Height = Application.GetRealHeight(127);
topFrameLayout.BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor;
this.AddChidren(topFrameLayout);
//标题分类
var btnTitle = new NormalViewControl(400, 95, true);
btnTitle.X = ControlCommonResourse.XXLeft;
btnTitle.Gravity = Gravity.CenterVertical;
btnTitle.TextID = R.MyInternationalizationString.Category;
btnTitle.TextSize = 24;
btnTitle.TextColor = ZigbeeColor.Current.GXCTextDeepBlackColor;
btnTitle.IsBold = true;
topFrameLayout.AddChidren(btnTitle);
//右上角添加按钮
this.btnTopRightAdd = new IconViewControl(104);
btnTopRightAdd.X = Application.GetRealWidth(953);
btnTopRightAdd.Gravity = Gravity.CenterVertical;
btnTopRightAdd.UnSelectedImagePath = "Item/Add_Category.png";
topFrameLayout.AddChidren(btnTopRightAdd);
btnTopRightAdd.ButtonClickEvent += (sender, e) =>
{
if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 0)
{
//添加场景
var form = new AddOrEditorSceneForm();
form.AddForm(new object[] { null });
form.SceneChangedEvent += (scene, roomId) =>
{
//刷新bodyView
this.RefreshBodyView();
};
}
else if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 2)
{
//添加自动化
Device.Logic.SkipView.SkipAddLogic(0);
}
};
}
///
/// 初始化中间控件
///
private void InitMidControls()
{
//应该是body吧
this.bodyFrameLayout = new NormalFrameLayout();
bodyFrameLayout.Y = topFrameLayout.Bottom;
bodyFrameLayout.Height = this.Height - topFrameLayout.Bottom;
bodyFrameLayout.BackgroundColor = ZigbeeColor.Current.GXCGrayBackgroundColor;
this.AddChidren(bodyFrameLayout);
//场景,功能,自动化的切换控件的容器
var frameSwitchBack = new FrameLayout();
frameSwitchBack.Height = Application.GetRealHeight(127);
bodyFrameLayout.AddChidren(frameSwitchBack);
//拥有楼层时
this.btnFloorName = null;
this.btnFloorIcon = null;
if (Config.Instance.Home.FloorDics.Count > 0)
{
//楼层名
this.btnFloorName = new NormalViewControl(200, 69, true);
btnFloorName.X = frameSwitchBack.Width - Application.GetRealWidth(200 + 120);
btnFloorName.Y = Application.GetRealHeight(17);
btnFloorName.TextAlignment = TextAlignment.CenterRight;
btnFloorName.IsBold = true;
btnFloorName.Text = Common.Config.Instance.Home.GetCurrentFloorName;
frameSwitchBack.AddChidren(btnFloorName);
btnFloorName.ButtonClickEvent += (sender, e) =>
{
var floors = new SelectFloorForm();
floors.CurFloorId = Config.Instance.Home.CurrentFloorId;
AddChidren(floors);
floors.Init(580, 330, Direction.Right);
floors.FloorAction += (floorId) =>
{
btnFloorName.Text = HdlResidenceLogic.Current.GetFloorNameById(floorId);
Config.Instance.Home.CurrentFloorId = floorId;
HdlRoomLogic.Current.NowCategoryRoom = HdlRoomLogic.Current.GetLoveRoom();
//这个时候需要刷新主页
UserPage.Instance.RefreshMainPageForm = true;
//刷新bodyView
this.RefreshBodyView();
};
};
//楼层图标
this.btnFloorIcon = new IconViewControl(69);
btnFloorIcon.X = Application.GetRealWidth(950);
btnFloorIcon.Y = Application.GetRealHeight(17);
btnFloorIcon.UnSelectedImagePath = "Item/Drop_Down.png";
frameSwitchBack.AddChidren(btnFloorIcon);
btnFloorIcon.ButtonClickEvent += (sender, e) =>
{
btnFloorName.ButtonClickEvent?.Invoke(sender, e);
};
}
//目前不知道郭雪城的这个具体放在哪个的位置
this.functionSceneAutoBodyView = new NormalFrameLayout();
functionSceneAutoBodyView.Y = frameSwitchBack.Bottom;
functionSceneAutoBodyView.Height = bodyFrameLayout.Height - frameSwitchBack.Bottom;
bodyFrameLayout.AddChidren(functionSceneAutoBodyView);
//场景,功能,自动化的切换控件
var switchContr = new SceneFunctionSwitchControl();
switchContr.Y = Application.GetRealHeight(40);
switchContr.Width = Application.GetRealWidth(650);
switchContr.Gravity = Gravity.CenterVertical;
frameSwitchBack.AddChidren(switchContr);
var listTitle = new List();
listTitle.Add(Language.StringByID(R.MyInternationalizationString.uScence));
listTitle.Add(Language.StringByID(R.MyInternationalizationString.uFunction));
if (UserCenterResourse.UserInfo.AuthorityNo == 1 || UserCenterResourse.UserInfo.AuthorityNo == 2)
{
//成员没有自动化
listTitle.Add(Language.StringByID(R.MyInternationalizationString.Automation));
}
//设置初始值
switchContr.SetDefultIndex(UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex);
//选择事件
switchContr.SelectTabEvent += (selectIndex) =>
{
UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex = selectIndex;
if (selectIndex == 2)
{
Common.Logic.LogicDviceList.Clear();
if (Common.Logic.LogicDviceList.Count == 0)
{
Common.Logic.LogicDviceList.AddRange(LocalDevice.Current.listAllDevice.ToArray());
}
}
//刷新bodyView
this.RefreshBodyView();
};
//开始初始化
switchContr.InitControl(listTitle);
}
///
/// 刷新bodyView
///
public void RefreshBodyView()
{
this.functionSceneAutoBodyView.RemoveAll();
HdlThreadLogic.Current.RunMainInThread(() =>
{
bool floorVisible = true;
//场景
if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 0)
{
//初始化房间菜单
this.InitRoomMenuControl();
//显示右上角的加号
this.btnTopRightAdd.Visible = true;
}
//功能
else if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 1)
{
//初始化房间菜单
this.InitRoomMenuControl();
//隐藏右上角的加号
this.btnTopRightAdd.Visible = false;
}
//自动化
else if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 2)
{
//自动化功能代码入口
Device.Logic.SkipView.ShowAutotionView(functionSceneAutoBodyView);
//隐藏楼层
floorVisible = false;
//显示右上角的加号
this.btnTopRightAdd.Visible = true;
}
//修改楼层的显示效果
if (this.btnFloorName != null)
{
this.btnFloorName.Visible = floorVisible;
this.btnFloorIcon.Visible = floorVisible;
}
});
}
#endregion
#region ■ 房间菜单控件_______________________
///
/// 初始化房间菜单控件
///
private void InitRoomMenuControl()
{
//当前楼层的全部房间
var lisrRoom = HdlRoomLogic.Current.GetRoomsByFloorIdAppendLoveRoom(Config.Instance.Home.CurrentFloorId);
if (HdlRoomLogic.Current.NowCategoryRoom == null)
{
//设置第一个为初始房间
HdlRoomLogic.Current.NowCategoryRoom = lisrRoom[0];
}
//房间菜单控件
var roomSwitchContr = new RoomDeviceGroupMenuControl(lisrRoom);
roomSwitchContr.Y = Application.GetRealHeight(-55);
this.functionSceneAutoBodyView.AddChidren(roomSwitchContr);
//设置初始值
roomSwitchContr.SetDefultIndex(HdlRoomLogic.Current.NowCategoryRoom.Id);
//选择事件
roomSwitchContr.SelectRoomEvent += (selectRoom) =>
{
HdlRoomLogic.Current.NowCategoryRoom = selectRoom;
//场景
if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 0)
{
//在外面清空(特效的问题)
this.functionSceneBodyView.RemoveAll();
HdlThreadLogic.Current.RunMainInThread(() =>
{
//刷新场景分支控件
this.RefreshSceneView(selectRoom);
});
}
//功能
else if (UserCenterResourse.ResidenceOption.CategoryPageSwitchIndex == 1)
{
//在外面清空(特效的问题)
this.functionSceneBodyView.RemoveAll();
HdlThreadLogic.Current.RunMainInThread(() =>
{
//刷新设备分支控件
this.RefreshFunctionView(selectRoom);
});
}
};
//功能和场景bodyView
this.functionSceneBodyView = new NormalFrameLayout();
functionSceneBodyView.Y = roomSwitchContr.Bottom;
functionSceneBodyView.Height = functionSceneAutoBodyView.Height - roomSwitchContr.Bottom;
functionSceneAutoBodyView.AddChidren(functionSceneBodyView);
//执行初始化
roomSwitchContr.InitControl();
}
#endregion
#region ■ 功能分支___________________________
///
/// 刷新功能分支控件
///
///
private void RefreshFunctionView(Common.Room room)
{
//获取分组后的设备
var dicGroupDevice = this.GetAllGroupDevice(room);
if (dicGroupDevice.Count == 0)
{
//没有功能{0}请在个人中心--设备管理处添加
string[] arryMsg = Language.StringByID(R.MyInternationalizationString.NoFunction).Split(new string[] { "{0}" }, StringSplitOptions.RemoveEmptyEntries);
this.ShowNotDataImage(functionSceneBodyView, arryMsg);
return;
}
//设备菜单的白色背景
var functionBack1 = new FrameLayout();
functionBack1.X = ControlCommonResourse.XXLeft;
functionBack1.Height = Application.GetRealHeight(160);
functionBack1.Width = Application.GetRealWidth(1028);
functionBack1.BackgroundColor = ZigbeeColor.Current.GXCBackgroundColor;
functionSceneBodyView.AddChidren(functionBack1);
functionBack1.SetCornerWithSameRadius(Application.GetRealHeight(17), HDLUtils.RectCornerTopLeft);
var functionBack2 = new FrameLayout();
functionBack2.X = ControlCommonResourse.XXLeft;
functionBack2.Y = functionBack1.Bottom - Application.GetRealHeight(50);
functionBack2.Height = Application.GetRealHeight(279 - 160 + 50);
functionBack2.Width = Application.GetRealWidth(1028);
functionBack2.BackgroundColor = ZigbeeColor.Current.GXCBackgroundColor;
functionSceneBodyView.AddChidren(functionBack2);
functionBack2.SetCornerWithSameRadius(Application.GetRealHeight(58), HDLUtils.RectCornerBottomLeft);
//设备菜单的左右滑动的控件
var HorizontalView = new HorizontalScrolViewLayout();
HorizontalView.X = Application.GetRealWidth(CommonFormResouce.X_Left);
HorizontalView.Height = Application.GetRealHeight(279);
HorizontalView.Width = Application.GetRealWidth(1028);
functionSceneBodyView.AddChidren(HorizontalView);
//设备的背景容器
var frameDeviceBack = new FrameLayout();
frameDeviceBack.X = ControlCommonResourse.XXLeft;
frameDeviceBack.Y = HorizontalView.Bottom + Application.GetRealHeight(35);
frameDeviceBack.BackgroundColor = UserCenterColor.Current.White;
frameDeviceBack.Width = bodyFrameLayout.Width;
frameDeviceBack.Height = functionSceneBodyView.Height - HorizontalView.Bottom - Application.GetRealHeight(35);
frameDeviceBack.SetCornerWithSameRadius(Application.GetRealHeight(58), HDLUtils.RectCornerTopLeft);
functionSceneBodyView.AddChidren(frameDeviceBack);
//设备列表控件
var listDeviceView = new VerticalListControl(35);
listDeviceView.Y = Application.GetRealHeight(11);
listDeviceView.Width = Application.GetRealWidth(1022);
listDeviceView.Height = frameDeviceBack.Height - Application.GetRealHeight(11);
listDeviceView.SetCornerWithSameRadius(Application.GetRealHeight(58), HDLUtils.RectCornerTopLeft);
frameDeviceBack.AddChidren(listDeviceView);
//上一次选择的菜单
MainPage.Controls.DeviceFunctionMenuControl oldSelectContr = null;
DeviceRowInfo nowSelectDeviceInfo = null;
foreach (string strText in dicGroupDevice.Keys)
{
var rowInfo = dicGroupDevice[strText];
//设备类型的容器
var devieFrame = new FrameLayout();
devieFrame.Width = Application.GetRealWidth(220);
HorizontalView.AddChidren(devieFrame);
//菜单图片控件
var deviceObjContr = new MainPage.Controls.DeviceFunctionMenuControl();
devieFrame.AddChidren(deviceObjContr);
deviceObjContr.InitControl(strText, rowInfo.IconPath, rowInfo.IconPathSelected);
deviceObjContr.ButtonClickEvent += (sender, e) =>
{
//选择的是同一个东西的话,不处理
if (nowSelectDeviceInfo.Text != rowInfo.Text)
{
//上一次的菜单取消,本次菜单选择
oldSelectContr.SetSelectStatu(false);
deviceObjContr.SetSelectStatu(true);
oldSelectContr = deviceObjContr;
nowSelectDeviceInfo = rowInfo;
HdlThreadLogic.Current.RunMainInThread(() =>
{
//初始化设备列表控件
this.InitListDeviceControls(listDeviceView, rowInfo, room);
});
}
};
if (nowSelectDeviceInfo == null)
{
//设置初始选择
nowSelectDeviceInfo = rowInfo;
//记录初始选择的菜单控件
oldSelectContr = deviceObjContr;
deviceObjContr.SetSelectStatu(true);
}
}
if (nowSelectDeviceInfo != null)
{
//初始化默认的设备列表控件
this.InitListDeviceControls(listDeviceView, nowSelectDeviceInfo, room);
}
}
#endregion
#region ■ 初始化设备列表控件_________________
///
/// 初始化设备列表控件
///
///
///
private void InitListDeviceControls(VerticalListControl listView, DeviceRowInfo rowInfo, Room i_room)
{
//先清空
listView.RemoveAll();
this.dicDeviceRowControl = new Dictionary();
var listDevice = new List();
for (int i = 0; i < rowInfo.listDeviceKeys.Count; i++)
{
var device = LocalDevice.Current.GetDevice(rowInfo.listDeviceKeys[i]);
//获取设备类型的
var deviceEnumInfo = Common.LocalDevice.Current.GetMyDeviceEnumInfo(new List() { device });
//新风面板下的回路不显示,(如新风、温/湿度传感器则不显示)
if (deviceEnumInfo.ConcreteType == Common.DeviceConcreteType.ButtonPanel_FangyueFreshAir)
{
continue;
}
if (device != null)
{
listDevice.Add(device);
}
else
{
rowInfo.listDeviceKeys.RemoveAt(i);
i--;
}
}
HdlThreadLogic.Current.RunMain(() =>
{
var listContr = new List();
foreach (var device in listDevice)
{
Controls.DeviceRowCommon cardContr = null;
//窗帘
if (device.Type == DeviceType.WindowCoveringDevice)
{
cardContr = new Controls.DeviceCurtainRowControl();
}
//晾衣架 Airer
if (device.Type == DeviceType.Airer)
{
cardContr = new Controls.DeviceAirerRowControl();
}
//继电器
else if (device.Type == DeviceType.OnOffOutput)
{
cardContr = new Controls.DeviceRelayRowControl();
}
//空气开关
else if (device.Type == DeviceType.AirSwitch)
{
cardContr = new Controls.DeviceAirSwitchRowControl();
}
//空调
else if (device.Type == DeviceType.Thermostat)
{
cardContr = new Controls.DeviceAcRowControl();
}
// 新风
else if (device.Type == DeviceType.FreshAir)
{
cardContr = new Controls.DeviceFreshAirRowControl();
}
// PM2.5
else if (device.Type == DeviceType.PMSensor)
{
cardContr = new Controls.DevicePmSensorRowControl();
}
// 空气质量传感器
else if (device.Type == DeviceType.TemperatureSensor)
{
//获取设备类型
var deviceEnumInfo = Common.LocalDevice.Current.GetMyDeviceEnumInfo(new List() { device });
//空气质量传感器
if (deviceEnumInfo.ConcreteType == Common.DeviceConcreteType.AirQualitySensor)
{
cardContr = new Controls.DeviceAirQualitySensorRowControl();
}
else
{
//温湿度
cardContr = new Controls.DeviceTemperatureRowControl();
}
}
//彩灯(调光器)
else if (device.Type == DeviceType.DimmableLight)
{
cardContr = new Controls.DeviceColorLightRowControl();
}
//传感器
else if (device.Type == DeviceType.IASZone)
{
cardContr = new Controls.DeviceSensorRowControl();
}
//门锁
else if (device.Type == DeviceType.DoorLock)
{
cardContr = new Controls.DeviceDoorLockRowControl();
}
//色温灯
else if (device.Type == DeviceType.ColorTemperatureLight)
{
cardContr = new Controls.DeviceColorTemperatureRowControl();
}
//无法识别
if (cardContr == null)
{
cardContr = new Controls.DeviceRowCommon();
//没有状态功能
cardContr.hadStatuFunction = false;
}
cardContr.chidrenYaxis = listView.rowSpace / 2;
//初始化卡片
listView.AddChidren(cardContr);
cardContr.InitControl(device, HdlRoomLogic.Current.NowCategoryRoom);
//控件记录到缓存中
this.dicDeviceRowControl[LocalDevice.Current.GetDeviceMainKeys(device)] = cardContr;
//加缓存,然后发命令
listContr.Add(cardContr);
//控件被移除的回调函数
cardContr.RowNeedRemoveEvent += () =>
{
string myKeys = LocalDevice.Current.GetDeviceMainKeys(cardContr.device);
rowInfo.listDeviceKeys.Remove(myKeys);
this.dicDeviceRowControl.Remove(myKeys);
if (rowInfo.listDeviceKeys.Count == 0)
{
//在外面清空(特效的问题)
this.functionSceneBodyView.RemoveAll();
HdlThreadLogic.Current.RunMainInThread(() =>
{
//刷新设备分支控件
this.RefreshFunctionView(i_room);
});
}
};
}
HdlThreadLogic.Current.RunThread(() =>
{
int sendCount = 0;
while (listView.Parent != null)
{
bool hadSend = false;
for (int i = 0; i < listContr.Count; i++)
{
if (listView.Parent == null)
{
return;
}
//如果还没有接收到数据,则再次发送
if (listContr[i].ReceiveResponeResultStatu() == false)
{
//发送获取状态的命令
listContr[i].SendStatuComand();
hadSend = true;
System.Threading.Thread.Sleep(300);
}
}
if (hadSend == false)
{
//如果已经全部回路都接收了网关回复,则不再二次发送
break;
}
sendCount++;
if (sendCount == 2)
{
//就发2次
break;
}
System.Threading.Thread.Sleep(5000);
}
}, ShowErrorMode.NO);
});
}
#endregion
#region ■ 场景分支___________________________
///
/// 刷新场景分支控件
///
///
private void RefreshSceneView(Room room)
{
//主人,管理员专用刷新控件
VerticalListRefreshControl listview1 = null;
//成员专用不能刷新的控件
VerticalListControl listview2 = null;
if (UserCenterResourse.UserInfo.AuthorityNo == 1 || UserCenterResourse.UserInfo.AuthorityNo == 2)
{
//主人,管理员专用刷新控件
listview1 = new VerticalListRefreshControl();
functionSceneBodyView.AddChidren(listview1);
//下拉刷新
listview1.BeginHeaderRefreshingAction += () =>
{
//如果当前是虚拟住宅,则只给个特效
if (Common.Config.Instance.Home.IsVirtually == true)
{
HdlThreadLogic.Current.RunThread(() =>
{
System.Threading.Thread.Sleep(1500);
HdlThreadLogic.Current.RunMain(() =>
{
listview1.EndHeaderRefreshing();
});
});
return;
}
HdlThreadLogic.Current.RunThread(() =>
{
//从网关刷新场景列表
bool result = HdlSceneLogic.Current.RefreshSceneUIList(false);
HdlThreadLogic.Current.RunMain(() =>
{
listview1.EndHeaderRefreshing();
//listview1.Parent为null代表它切换房间了
if (result == true && listview1.Parent != null)
{
//刷新场景的时候,关闭左划菜单的未分配界面
MainPage.LeftListRoomViewFrom.Instance?.CloseUnallocatedRoomForm();
//在外面清空(特效的问题)
this.functionSceneBodyView.RemoveAll();
HdlThreadLogic.Current.RunMainInThread(() =>
{
//刷新场景分支控件
this.RefreshSceneView(room);
});
}
});
});
};
}
else
{
//成员专用不能刷新的控件
listview2 = new VerticalListControl();
functionSceneBodyView.AddChidren(listview2);
}
var listScene = new List();
foreach (var sceneId in room.ListSceneId)
{
var scene = HdlSceneLogic.Current.GetSceneUIBySceneId(sceneId);
if (scene != null)
{
listScene.Add(scene);
}
}
if (listScene.Count == 0)
{
//在滑动控件里面添加一个桌布
var frameTable = new FrameLayout();
listview1?.AddChidren(frameTable);
listview2?.AddChidren(frameTable);
//没有场景{0}请点击右上角添加
string[] arryMsg = Language.StringByID(R.MyInternationalizationString.NoScene).Split(new string[] { "{0}" }, StringSplitOptions.RemoveEmptyEntries);
this.ShowNotDataImage(frameTable, arryMsg);
return;
}
var dicSceneContr = new Dictionary();
foreach (var scene in listScene)
{
//场景卡片控件
var sceneView = new SceneCategoryView();
listview1?.AddChidren(sceneView);
listview2?.AddChidren(sceneView);
sceneView.InitControl(scene, room);
dicSceneContr[scene.Id] = sceneView;
}
HdlThreadLogic.Current.RunThread(() =>
{
if (listview1 != null)
{
//打开全部场景的延时时间
this.StartAllDelayScene(dicSceneContr, listview1);
}
else
{
//打开全部场景的延时时间
this.StartAllDelayScene(dicSceneContr, listview2);
}
}, ShowErrorMode.NO);
}
///
/// 打开全部场景的延时时间
///
///
private async void StartAllDelayScene(Dictionary dicSceneContr, ViewGroup listview)
{
string hourText = Language.StringByID(R.MyInternationalizationString.Hour);
string minuText = Language.StringByID(R.MyInternationalizationString.Minute);
string secondText = Language.StringByID(R.MyInternationalizationString.Second);
//如果当前住宅是虚拟住宅
if (Config.Instance.Home.IsVirtually == true)
{
HdlThreadLogic.Current.RunMain(() =>
{
//开启延时特效
foreach (var myContr in dicSceneContr.Values)
{
if (myContr.scene.RemainTime > 0)
{
//开启场景延时特效
this.StartSceneDelayApeal(myContr, listview, myContr.scene.RemainTime, hourText, minuText, secondText);
}
}
}, ShowErrorMode.NO);
return;
}
//读取全部的延时时间
var result = await Scene.CatDelaySceneAsync();
if (result == null || result.catDelaySceneResponseData == null ||
result.catDelaySceneResponseData.DelayScenesList.Count == 0)
{
//出错不鸟它
return;
}
foreach (var data in result.catDelaySceneResponseData.DelayScenesList)
{
if (dicSceneContr.ContainsKey(data.ScenesId) == false)
{
//当前的界面没有显示这个场景
continue;
}
var seceneContr = dicSceneContr[data.ScenesId];
//保存缓存时间
seceneContr.scene.RemainTime = data.RemainTime;
int remainTime = data.RemainTime;
if (remainTime <= 0)
{
continue;
}
//开启场景延时特效
this.StartSceneDelayApeal(seceneContr, listview, remainTime, hourText, minuText, secondText);
}
}
///
/// 开启场景延时特效
///
///
///
///
///
///
private void StartSceneDelayApeal(SceneCategoryView sceneContr, ViewGroup listview, int remainTime,
string hourText, string minuText, string secondText)
{
HdlThreadLogic.Current.RunThread(() =>
{
//开启内部延时时间线程(旨在全部地方的同一场景时间同步)
HdlSceneLogic.Current.StartDelayTimeThread(sceneContr.scene);
while (remainTime > 0 && this.Parent != null)
{
System.Threading.Thread.Sleep(1000);
HdlThreadLogic.Current.RunMain(() =>
{
sceneContr.SetTimeText(this.GetTimeString(remainTime, hourText, minuText, secondText));
}, ShowErrorMode.NO);
remainTime--;
}
HdlThreadLogic.Current.RunMain(() =>
{
if (listview.Parent != null)
{
sceneContr.SetTimeImage();
//开启Loading特效
sceneContr.StartLoadingApreal();
}
}, ShowErrorMode.NO);
});
}
#endregion
#region ■ 一般设备状态上报___________________
///
/// 添加一般设备状态上报事件
///
private void AddNormalDeviceReportEvent()
{
//设备属性上报(缓存的修改交由 HdlGatewayReceiveLogic 处理)
HdlGatewayReceiveLogic.Current.AddAttributeEvent("CategoryMainFormDeviceStatus", ReceiveComandDiv.A设备属性上报, (report) =>
{
HdlThreadLogic.Current.RunMain(() =>
{
//处理一般设备的上报数据
string mainKeys = LocalDevice.Current.GetDeviceMainKeys(report);
//晾衣架上报需要特殊处理,其他上报的回路统一转为端点1
var tempList = LocalDevice.Current.GetDevicesByMac(report.DeviceAddr);
if (tempList.Count > 0)
{
var tempDeviceEnum = LocalDevice.Current.GetMyDeviceEnumInfo(tempList);
if (tempDeviceEnum.ConcreteType == Common.DeviceConcreteType.Airer)
{
mainKeys = report.DeviceAddr + "_" + 1;
}
}
if (this.dicDeviceRowControl.ContainsKey(mainKeys) == true)
{
//刷新卡片信息
var locadevice = LocalDevice.Current.GetDevice(mainKeys);
//已经接收到网关的反馈 2020.05.09:删除Ack主题
this.dicDeviceRowControl[mainKeys].SetHadGetResponeResultStatu();
//刷新控件
if (locadevice.Type != DeviceType.IASZone)
{
//传感器不需要属性上报(但是那个球型传感器居然会属性上报)
this.dicDeviceRowControl[mainKeys].RefreshControlInfo(locadevice);
}
else if (report.DeviceStatusReport.CluterID == 1)
{
//这个是电量推送
this.dicDeviceRowControl[mainKeys].RefreshBatteryStatu();
}
}
}, ShowErrorMode.NO);
});
//设备在线上报(缓存的修改交由 HdlGatewayReceiveLogic 处理)
HdlGatewayReceiveLogic.Current.AddAttributeEvent("CategoryMainFormDeviceOnline", ReceiveComandDiv.A设备在线上报, (report) =>
{
HdlThreadLogic.Current.RunMain(() =>
{
string mainKeys = LocalDevice.Current.GetDeviceMainKeys(report);
if (this.dicDeviceRowControl.ContainsKey(mainKeys) == true)
{
//刷新卡片状态
bool bolOnline = LocalDevice.Current.CheckDeviceIsOnline(report);
this.dicDeviceRowControl[mainKeys].SetRowOnlineStatu(bolOnline);
return;
}
}, ShowErrorMode.NO);
});
}
#endregion
#region ■ 传感器状态上报_____________________
///
/// 添加传感器状态上报事件
///
private void AddSensorDeviceReportEvent()
{
//传感器上报(缓存的修改交由 HdlGatewayReceiveLogic 处理)
HdlGatewayReceiveLogic.Current.AddAttributeEvent("CategoryMainFormSensor", ReceiveComandDiv.A传感器上报, (report) =>
{
HdlThreadLogic.Current.RunMain(() =>
{
//处理传感器上报数据
string mainKeys = LocalDevice.Current.GetDeviceMainKeys(report);
if (this.dicDeviceRowControl.ContainsKey(mainKeys) == true)
{
//开启行闪烁特效
this.dicDeviceRowControl[mainKeys].StartRowLightAppeal();
}
}, ShowErrorMode.NO);
});
}
#endregion
#region ■ 传感器状态还原_____________________
///
/// 开启传感器状态还原的线程
///
private void StartRecoverSenorStatuThread()
{
HdlThreadLogic.Current.RunThread(() =>
{
while (this.Parent != null)
{
try
{
var dicControl = this.dicDeviceRowControl;
foreach (var contr in dicControl.Values)
{
//如果是传感器,则刷新状态
if (contr.device.Type == DeviceType.IASZone && contr.Parent != null
&& ((IASZone)contr.device).iASInfo == null)
{
HdlThreadLogic.Current.RunMain(() =>
{
//设备状态必须刷新
string statuText = HdlDeviceOtherLogic.Current.GetDeviceStatu(contr.device);
contr.SetDeviceStatuText(statuText);
//传感器切换为灰色状态
contr.SwitchRowStatuAppeal(false);
}, ShowErrorMode.NO);
}
}
System.Threading.Thread.Sleep(8000);
}
catch { System.Threading.Thread.Sleep(3000); }
}
});
}
#endregion
#region ■ 整合设备___________________________
///
/// 获取分组后的设备
///
///
private Dictionary GetAllGroupDevice(Common.Room room)
{
//全部的设备
var listDeviceTemp = HdlRoomLogic.Current.GetRoomListDevice(room);
var listDevice = new List();
foreach (var device in listDeviceTemp)
{
//判断该设备能否显示在分类
if (LocalDevice.Current.CanShowInHomeHomeMainPage(device) == false)
{
continue;
}
listDevice.Add(device);
}
//根据设备所属类型排序
listDevice = LocalDevice.Current.SortDeviceByBelongType(listDevice);
var dic = new Dictionary();
foreach (var device in listDevice)
{
var typeInfo = LocalDevice.Current.GetDeviceBelongEnumInfo(device);
//按所属ID分组
if (dic.ContainsKey(typeInfo.BeloneText) == false)
{
dic[typeInfo.BeloneText] = new DeviceRowInfo();
string path1 = string.Empty;
string path2 = string.Empty;
//获取图片
LocalDevice.Current.GetDeviceFunctionTypeMenuIcon(typeInfo, ref path1, ref path2);
dic[typeInfo.BeloneText].IconPath = path1;
dic[typeInfo.BeloneText].IconPathSelected = path2;
dic[typeInfo.BeloneText].Text = typeInfo.BeloneText;
}
dic[typeInfo.BeloneText].listDeviceKeys.Add(LocalDevice.Current.GetDeviceMainKeys(device));
}
return dic;
}
#endregion
#region ■ 界面关闭___________________________
///
/// 界面关闭
///
public override void CloseFormBefore()
{
//把静态变量的这个东西置空
instance = null;
HdlGatewayReceiveLogic.Current.RemoveEvent("CategoryMainFormDeviceStatus");
HdlGatewayReceiveLogic.Current.RemoveEvent("CategoryMainFormDeviceOnline");
HdlGatewayReceiveLogic.Current.RemoveEvent("CategoryMainFormSensor");
base.CloseFormBefore();
}
#endregion
#region ■ 一般方法___________________________
///
/// 获取时间的翻译文本
///
///
/// 小时的文本
/// 分的文本
/// 秒的文本
///
private string GetTimeString(int second, string hourText, string minuText, string secondText)
{
string timeStr = string.Empty;
int hour = second / 3600;
int minu = second % 3600 / 60;
int sec = second % 60;
if (hour > 0)
{
timeStr += hour + hourText;
}
if (minu > 0)
{
timeStr += minu + minuText;
}
if (sec > 0)
{
timeStr += sec + secondText;
}
return timeStr;
}
#endregion
#region ■ 结构体_____________________________
///
/// 设备行信息
///
private class DeviceRowInfo
{
///
/// 文本,目前用来做主键
///
public string Text = string.Empty;
///
/// 图标
///
public string IconPath = string.Empty;
///
/// 图标
///
public string IconPathSelected = string.Empty;
///
/// 设备回路主键
///
public List listDeviceKeys = new List();
}
#endregion
}
}